open_toontown_panda3d/panda/src/chan/animChannelScalarTable.h

84 lines
2.4 KiB
C++

// Filename: animChannelScalarTable.h
// Created by: drose (22Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef ANIMCHANNELSCALARTABLE_H
#define ANIMCHANNELSCALARTABLE_H
#include "pandabase.h"
#include "animChannel.h"
#include "pointerToArray.h"
#include "pta_float.h"
////////////////////////////////////////////////////////////////////
// Class : AnimChannelScalarTable
// Description : An animation channel that issues a scalar each frame,
// read from a table such as might have been read from
// an egg file.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA AnimChannelScalarTable : public AnimChannelScalar {
public:
AnimChannelScalarTable(AnimGroup *parent, const string &name);
virtual bool has_changed(int last_frame, int this_frame);
virtual void get_value(int frame, float &value);
PUBLISHED:
void set_table(const CPTA_float &table);
INLINE bool has_table() const;
INLINE void clear_table();
public:
virtual void write(ostream &out, int indent_level) const;
protected:
AnimChannelScalarTable(void);
CPTA_float _table;
public:
static void register_with_read_factory(void);
virtual void write_datagram(BamWriter* manager, Datagram &me);
static TypedWritable *make_AnimChannelScalarTable(const FactoryParams &params);
protected:
void fillin(DatagramIterator& scan, BamReader* manager);
public:
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
AnimChannelScalar::init_type();
register_type(_type_handle, "AnimChannelScalarTable",
AnimChannelScalar::get_class_type());
}
private:
static TypeHandle _type_handle;
};
#include "animChannelScalarTable.I"
#endif