open_toontown_panda3d/panda/src/pgraph/cacheStats.I

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// Filename: cacheStats.I
// Created by: drose (24Jul07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: CacheStats::maybe_report
// Access: Public
// Description: Outputs a report if enough time has elapsed.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
maybe_report(const char *name) {
#ifndef NDEBUG
if (_cache_report) {
double now = ClockObject::get_global_clock()->get_real_time();
if (now - _last_reset < _cache_report_interval) {
return;
}
write(Notify::out(), name);
reset(now);
}
#endif // NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function: CacheStats::inc_hits
// Access: Public
// Description: Increments by 1 the count of cache hits.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_hits() {
#ifndef NDEBUG
++_cache_hits;
#endif // NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function: CacheStats::inc_misses
// Access: Public
// Description: Increments by 1 the count of cache misses.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_misses() {
#ifndef NDEBUG
++_cache_misses;
#endif // NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function: CacheStats::inc_adds
// Access: Public
// Description: Increments by 1 the count of elements added to the
// cache. If is_new is true, the element was added to a
// previously empty hashtable.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_adds(bool is_new) {
#ifndef NDEBUG
if (is_new) {
++_cache_new_adds;
}
++_cache_adds;
#endif // NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function: CacheStats::inc_dels
// Access: Public
// Description: Increments by 1 the count of elements removed from
// the cache.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
inc_dels() {
#ifndef NDEBUG
++_cache_dels;
#endif // NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function: CacheStats::add_total_size
// Access: Public
// Description: Adds the indicated count (positive or negative) to
// the total number of entries for the cache
// (net occupied size of all the hashtables).
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
add_total_size(int count) {
#ifndef NDEBUG
_total_cache_size += count;
#endif // NDEBUG
}
////////////////////////////////////////////////////////////////////
// Function: CacheStats::add_num_states
// Access: Public
// Description: Adds the indicated count (positive or negative) to
// the total count of individual RenderState or
// TransformState objects.
////////////////////////////////////////////////////////////////////
INLINE void CacheStats::
add_num_states(int count) {
#ifndef NDEBUG
_num_states += count;
#endif // NDEBUG
}