open_toontown_panda3d/panda/src/pipeline/reMutexDirect.h

76 lines
1.9 KiB
C++

// Filename: reMutexDirect.h
// Created by: drose (13Feb06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef REMUTEXDIRECT_H
#define REMUTEXDIRECT_H
#include "pandabase.h"
#include "mutexImpl.h"
#include "conditionVarImpl.h"
class Thread;
////////////////////////////////////////////////////////////////////
// Class : ReMutexDirect
// Description : This class implements a standard reMutex by making
// direct calls to the underlying implementation layer.
// It doesn't perform any debugging operations.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_PIPELINE ReMutexDirect {
protected:
INLINE ReMutexDirect();
INLINE ~ReMutexDirect();
private:
INLINE ReMutexDirect(const ReMutexDirect &copy);
INLINE void operator = (const ReMutexDirect &copy);
PUBLISHED:
BLOCKING INLINE void lock() const;
BLOCKING INLINE void lock(Thread *current_thread) const;
INLINE void elevate_lock() const;
INLINE void release() const;
INLINE bool debug_is_locked() const;
void output(ostream &out) const;
private:
#ifdef HAVE_REMUTEXIMPL
ReMutexImpl _impl;
#else
// If we don't have a reentrant mutex, we have to hand-roll one.
INLINE void do_lock();
void do_lock(Thread *current_thread);
void do_elevate_lock();
void do_release();
Thread *_locking_thread;
int _lock_count;
MutexImpl _lock_impl;
ConditionVarImpl _cvar_impl;
#endif // HAVE_REMUTEXIMPL
};
INLINE ostream &
operator << (ostream &out, const ReMutexDirect &m) {
m.output(out);
return out;
}
#include "reMutexDirect.I"
#endif