open_toontown_panda3d/panda/src/pipeline/test_diners.cxx

193 lines
4.9 KiB
C++

// Filename: test_diners.cxx
// Created by: cary (16Sep98)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
// A solution to the famous dining philosophers, implemented using the
// threading abstraction. This program exercises thread creation and
// destruction, mutexes, and condition variables.
#include "pandabase.h"
#include "thread.h"
#include "conditionVar.h"
#include "mutexHolder.h"
#include "pointerTo.h"
#include "referenceCount.h"
#include "trueClock.h"
#ifdef WIN32_VC
// Under Windows, the rand() function seems to return a sequence
// per-thread, so we use this trick to set each thread to a different
// seed.
static int last_rand = 0;
#endif /* __WIN32__ */
Mutex rand_mutex;
static double random_f(double max)
{
MutexHolder l(rand_mutex);
int i = rand();
#ifdef WIN32_VC
last_rand = i;
#endif /* __WIN32__ */
return max * (double)i / (double)RAND_MAX;
}
#define PRINTMSG(x) { MutexHolder l(Mutex::_notify_mutex); x << flush; }
// n philosophers sharing n chopsticks. Philosophers are poor folk and can't
// afford luxuries like 2 chopsticks per person.
#define N_DINERS 5
class ChopstickMutex : public Mutex {
public:
void output(ostream &out) const {
out << "chopstick " << _n;
}
int _n;
};
ChopstickMutex chopsticks[N_DINERS];
// At most n philosophers are allowed into the room, others would have to
// wait at the door. This restriction demonstrates the use of condition
// variables.
Mutex room_mutex;
ConditionVar room_condition(room_mutex);
int room_occupancy = 0;
class philosopher;
PT(Thread) phils[N_DINERS];
class philosopher : public Thread {
private:
int _id;
void thread_main() {
#ifdef WIN32_VC
rand_mutex.lock();
srand(last_rand);
rand_mutex.release();
random_f(1.0);
#endif /* __WIN32__ */
int l = _id;
int r = l+1;
if (r == N_DINERS)
r = 0;
if (l & 1) {
int t = l;
l = r;
r = t;
}
PRINTMSG(cerr << "Philosopher #" << _id << " has entered the room."
<< "\n");
int count = (int)random_f(10.0) + 1;
while (--count) {
chopsticks[r].lock();
Thread::sleep(1);
chopsticks[l].lock();
PRINTMSG(cerr << "Philosopher #" << _id
<< " is eating spaghetti now.\n");
Thread::sleep(random_f(3.0));
chopsticks[l].release();
chopsticks[r].release();
PRINTMSG(cerr << "Philosopher #" << _id
<< " is pondering about life.\n");
Thread::sleep(random_f(3.0));
}
room_mutex.lock();
--room_occupancy;
cerr << "clearing philosopher " << _id << "\n";
phils[_id] = (philosopher*)0L;
room_condition.signal();
room_mutex.release();
PRINTMSG(cerr << "Philosopher #" << _id << " has left the room ("
<< room_occupancy << " left).\n");
}
inline void* make_arg(const int i) { return (void*)new int(i); }
public:
philosopher(const int id) : Thread("philosopher", "a") {
_id = id;
}
virtual void output(ostream &out) const {
out << "philosopher " << _id;
}
};
int
main(int argc, char *argv[]) {
double has_run_time = false;
double run_time = 0.0;
if (argc > 1) {
run_time = atof(argv[1]);
cerr << "Running for " << run_time << " seconds\n";
has_run_time = true;
} else {
cerr << "Running indefinitely\n";
}
int i;
room_mutex.lock();
for (i=0; i<N_DINERS; ++i) {
chopsticks[i]._n = i;
}
for (i=0; i<N_DINERS; ++i) {
phils[i] = new philosopher(i);
phils[i]->start(TP_normal, false);
}
room_occupancy = N_DINERS;
TrueClock *clock = TrueClock::get_global_ptr();
double start_time = clock->get_short_time();
double end_time = start_time + run_time;
while (!has_run_time || clock->get_short_time() < end_time) {
if (room_occupancy == N_DINERS) {
PRINTMSG(cerr << "main thread about to block " << room_occupancy
<< "\n");
while (room_occupancy == N_DINERS) {
room_condition.wait();
}
}
// hmm.. someone left the room.
room_mutex.release();
// sleep for a while and then create a new philosopher
PRINTMSG(cerr << "main thread sleep\n");
Thread::sleep(2.0);
PRINTMSG(cerr << "main thread wake up\n");
room_mutex.lock();
for (i=0; i<N_DINERS; ++i)
if (phils[i] == (philosopher*)0L)
break;
assert(i != N_DINERS);
phils[i] = new philosopher(i);
phils[i]->start(TP_normal, false);
++room_occupancy;
}
PRINTMSG(cerr << "Waiting for philosophers to finish\n");
while (room_occupancy != 0) {
room_condition.wait();
}
room_mutex.release();
cerr << "Exiting.\n";
return 0;
}