open_toontown_panda3d/panda/src/collide/collisionVisualizer.h

126 lines
3.5 KiB
C++

// Filename: collisionVisualizer.h
// Created by: drose (16Apr03)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef COLLISIONVISUALIZER_H
#define COLLISIONVISUALIZER_H
#include "pandabase.h"
#include "pandaNode.h"
#include "collisionRecorder.h"
#include "collisionSolid.h"
#include "nodePath.h"
#include "pmap.h"
#ifdef DO_COLLISION_RECORDING
////////////////////////////////////////////////////////////////////
// Class : CollisionVisualizer
// Description : This class is used to help debug the work the
// collisions system is doing. It shows the polygons
// that are detected as collisions, as well as those
// that are simply considered for collisions.
//
// It may be parented anywhere in the scene graph where
// it will be rendered to achieve this.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA CollisionVisualizer : public PandaNode, public CollisionRecorder {
PUBLISHED:
CollisionVisualizer(const string &name);
virtual ~CollisionVisualizer();
INLINE void set_point_scale(float point_scale);
INLINE float get_point_scale() const;
INLINE void set_normal_scale(float normal_scale);
INLINE float get_normal_scale() const;
void clear();
public:
// from parent class PandaNode.
virtual PandaNode *make_copy() const;
virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
virtual void output(ostream &out) const;
// from parent class CollisionRecorder.
virtual void begin_traversal();
virtual void collision_tested(const CollisionEntry &entry, bool detected);
// To disambiguate the multiple inheritance from TypedObject.
INLINE TypedObject *as_typed_object();
INLINE const TypedObject *as_typed_object() const;
private:
CPT(RenderState) get_viz_state();
private:
class SolidInfo {
public:
INLINE SolidInfo();
int _detected_count;
int _missed_count;
};
typedef pmap<CPT(CollisionSolid), SolidInfo> Solids;
class CollisionPoint {
public:
LPoint3f _surface_point;
LVector3f _surface_normal;
LPoint3f _interior_point;
};
typedef pvector<CollisionPoint> Points;
class VizInfo {
public:
Solids _solids;
Points _points;
};
typedef pmap<CPT(TransformState), VizInfo> Data;
Data _data;
float _point_scale;
float _normal_scale;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PandaNode::init_type();
CollisionRecorder::init_type();
register_type(_type_handle, "CollisionVisualizer",
PandaNode::get_class_type(),
CollisionRecorder::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "collisionVisualizer.I"
#endif // DO_COLLISION_RECORDING
#endif