open_toontown_panda3d/panda/src/display/standardMunger.h

89 lines
2.8 KiB
C++

// Filename: standardMunger.h
// Created by: drose (21Mar05)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef STANDARDMUNGER_H
#define STANDARDMUNGER_H
#include "pandabase.h"
#include "stateMunger.h"
#include "graphicsStateGuardian.h"
#include "colorAttrib.h"
#include "colorScaleAttrib.h"
#include "renderModeAttrib.h"
#include "pointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : StandardMunger
// Description : Performs some generic munging that is appropriate for
// all GSG types; for instance, applies ColorAttrib and
// ColorScaleAttrib to the vertices, and checks for
// hardware-accelerated animation capabilities.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA StandardMunger : public StateMunger {
public:
StandardMunger(GraphicsStateGuardianBase *gsg, const RenderState *state,
int num_components, NumericType numeric_type,
Contents contents);
virtual ~StandardMunger();
INLINE GraphicsStateGuardian *get_gsg() const;
protected:
virtual CPT(GeomVertexData) munge_data_impl(const GeomVertexData *data);
virtual int compare_to_impl(const GeomMunger *other) const;
virtual bool munge_geom_impl(CPT(Geom) &geom, CPT(GeomVertexData) &data,
Thread *current_thread);
virtual int geom_compare_to_impl(const GeomMunger *other) const;
virtual CPT(RenderState) munge_state_impl(const RenderState *state);
private:
int _num_components;
NumericType _numeric_type;
Contents _contents;
PT(GraphicsStateGuardian) _gsg;
CPT(RenderModeAttrib) _render_mode;
bool _munge_color;
bool _munge_color_scale;
Colorf _color;
LVecBase4f _color_scale;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
StateMunger::init_type();
register_type(_type_handle, "StandardMunger",
StateMunger::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "standardMunger.I"
#endif