open_toontown_panda3d/panda/src/pgraph/materialAttrib.I

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// Filename: materialAttrib.I
// Created by: drose (04Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: MaterialAttrib::Constructor
// Access: Private
// Description: Use MaterialAttrib::make() to construct a new
// MaterialAttrib object.
////////////////////////////////////////////////////////////////////
INLINE MaterialAttrib::
MaterialAttrib() {
}
////////////////////////////////////////////////////////////////////
// Function: MaterialAttrib::is_off
// Access: Published
// Description: Returns true if the MaterialAttrib is an 'off'
// MaterialAttrib, indicating that it should disable
// the use of materials.
////////////////////////////////////////////////////////////////////
INLINE bool MaterialAttrib::
is_off() const {
return _material == (const Material *)NULL;
}
////////////////////////////////////////////////////////////////////
// Function: MaterialAttrib::get_material
// Access: Published
// Description: If the MaterialAttrib is not an 'off' MaterialAttrib,
// returns the material that is associated. Otherwise,
// return NULL.
////////////////////////////////////////////////////////////////////
INLINE Material *MaterialAttrib::
get_material() const {
return _material;
}