open_toontown_panda3d/panda/src/express/pointerToBase.h

69 lines
1.7 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pointerToBase.h
* @author drose
* @date 2004-09-27
*/
#ifndef POINTERTOBASE_H
#define POINTERTOBASE_H
#include "pandabase.h"
#include "pointerToVoid.h"
#include "referenceCount.h"
#include "typedef.h"
#include "memoryUsage.h"
#include "config_express.h"
/**
* This is the base class for PointerTo and ConstPointerTo. Don't try to use
* it directly; use either derived class instead.
*/
template <class T>
class PointerToBase : public PointerToVoid {
public:
typedef T To;
protected:
ALWAYS_INLINE_CONSTEXPR PointerToBase() NOEXCEPT DEFAULT_CTOR;
INLINE PointerToBase(To *ptr);
INLINE PointerToBase(const PointerToBase<T> &copy);
INLINE ~PointerToBase();
#ifdef USE_MOVE_SEMANTICS
INLINE PointerToBase(PointerToBase<T> &&from) NOEXCEPT;
INLINE void reassign(PointerToBase<To> &&from) NOEXCEPT;
#endif
INLINE void reassign(To *ptr);
INLINE void reassign(const PointerToBase<To> &copy);
#ifdef DO_MEMORY_USAGE
INLINE void update_type(To *ptr);
#endif // DO_MEMORY_USAGE
// No assignment or retrieval functions are declared in PointerToBase,
// because we will have to specialize on const vs. non-const later.
PUBLISHED:
ALWAYS_INLINE void clear();
void output(ostream &out) const;
};
template<class T>
INLINE ostream &operator <<(ostream &out, const PointerToBase<T> &pointer) {
pointer.output(out);
return out;
}
#include "pointerToBase.I"
#endif