91 lines
2.7 KiB
Plaintext
91 lines
2.7 KiB
Plaintext
// Filename: lightMutex.I
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// Created by: drose (08Oct08)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: LightMutex::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE LightMutex::
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#ifdef DEBUG_THREADS
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LightMutex() : MutexDebug(string(), false, true)
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#else
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LightMutex()
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#endif // DEBUG_THREADS
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightMutex::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE LightMutex::
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#ifdef DEBUG_THREADS
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LightMutex(const char *name) : MutexDebug(string(name), false, true)
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#else
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LightMutex(const char *)
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#endif // DEBUG_THREADS
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightMutex::Constructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE LightMutex::
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#ifdef DEBUG_THREADS
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LightMutex(const string &name) : MutexDebug(name, false, true)
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#else
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LightMutex(const string &)
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#endif // DEBUG_THREADS
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightMutex::Destructor
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// Access: Published
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE LightMutex::
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~LightMutex() {
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightMutex::Copy Constructor
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// Access: Private
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// Description: Do not attempt to copy lightMutexes.
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////////////////////////////////////////////////////////////////////
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INLINE LightMutex::
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#ifdef DEBUG_THREADS
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LightMutex(const LightMutex ©) : MutexDebug(string(), false, true)
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#else
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LightMutex(const LightMutex ©)
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#endif // DEBUG_THREADS
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{
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nassertv(false);
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}
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////////////////////////////////////////////////////////////////////
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// Function: LightMutex::Copy Assignment Operator
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// Access: Private
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// Description: Do not attempt to copy lightMutexes.
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////////////////////////////////////////////////////////////////////
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INLINE void LightMutex::
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operator = (const LightMutex ©) {
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nassertv(false);
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}
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