open_toontown_panda3d/panda/src/net/connection.h

82 lines
2.2 KiB
C++

// Filename: connection.h
// Created by: jns (07Feb00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef CONNECTION_H
#define CONNECTION_H
#include "pandabase.h"
#include "referenceCount.h"
#include "netAddress.h"
#include "lightReMutex.h"
class Socket_IP;
class ConnectionManager;
class NetDatagram;
////////////////////////////////////////////////////////////////////
// Class : Connection
// Description : Represents a single TCP or UDP socket for input or
// output.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_NET Connection : public ReferenceCount {
PUBLISHED:
Connection(ConnectionManager *manager, Socket_IP *socket);
~Connection();
NetAddress get_address() const;
ConnectionManager *get_manager() const;
Socket_IP *get_socket() const;
void set_collect_tcp(bool collect_tcp);
bool get_collect_tcp() const;
void set_collect_tcp_interval(double interval);
double get_collect_tcp_interval() const;
bool consider_flush();
bool flush();
// Socket options.
// void set_nonblock(bool flag);
void set_linger(bool flag, double time);
void set_reuse_addr(bool flag);
void set_keep_alive(bool flag);
void set_recv_buffer_size(int size);
void set_send_buffer_size(int size);
void set_ip_time_to_live(int ttl);
void set_ip_type_of_service(int tos);
void set_no_delay(bool flag);
void set_max_segment(int size);
private:
bool send_datagram(const NetDatagram &datagram, int tcp_header_size);
bool send_raw_datagram(const NetDatagram &datagram);
bool do_flush();
bool check_send_error(bool okflag);
ConnectionManager *_manager;
Socket_IP *_socket;
LightReMutex _write_mutex;
bool _collect_tcp;
double _collect_tcp_interval;
double _queued_data_start;
string _queued_data;
int _queued_count;
friend class ConnectionWriter;
};
#endif