76 lines
2.3 KiB
C++
76 lines
2.3 KiB
C++
// Filename: fontPool.h
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// Created by: drose (31Jan03)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef FONTPOOL_H
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#define FONTPOOL_H
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#include "pandabase.h"
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#include "texture.h"
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#include "textFont.h"
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#include "filename.h"
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#include "lightMutex.h"
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#include "pmap.h"
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////////////////////////////////////////////////////////////////////
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// Class : FontPool
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// Description : This is the preferred interface for loading fonts for
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// the TextNode system. It is similar to ModelPool and
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// TexturePool in that it unifies references to the same
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// filename.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_TEXT FontPool {
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PUBLISHED:
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// These functions take string parameters instead of Filenames
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// because the parameters may not be entirely an actual filename:
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// they may be a filename followed by a face index.
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INLINE static bool has_font(const string &filename);
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INLINE static bool verify_font(const string &filename);
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INLINE static TextFont *load_font(const string &filename);
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INLINE static void add_font(const string &filename, TextFont *font);
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INLINE static void release_font(const string &filename);
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INLINE static void release_all_fonts();
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INLINE static int garbage_collect();
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INLINE static void list_contents(ostream &out);
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static void write(ostream &out);
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private:
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INLINE FontPool();
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bool ns_has_font(const string &str);
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TextFont *ns_load_font(const string &str);
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void ns_add_font(const string &str, TextFont *font);
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void ns_release_font(const string &filename);
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void ns_release_all_fonts();
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int ns_garbage_collect();
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void ns_list_contents(ostream &out) const;
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static void lookup_filename(const string &str, string &index_str,
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Filename &filename, int &face_index);
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static FontPool *get_ptr();
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static FontPool *_global_ptr;
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LightMutex _lock;
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typedef pmap<string, PT(TextFont) > Fonts;
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Fonts _fonts;
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};
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#include "fontPool.I"
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#endif
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