open_toontown_panda3d/panda/src/pgui/pgEntry.h

223 lines
6.6 KiB
C++

// Filename: pgEntry.h
// Created by: drose (13Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PGENTRY_H
#define PGENTRY_H
#include "pandabase.h"
#include "pgItem.h"
#include "textNode.h"
#include "pointerTo.h"
#include "pvector.h"
#include "clockObject.h"
#include "textAssembler.h"
////////////////////////////////////////////////////////////////////
// Class : PGEntry
// Description : This is a particular kind of PGItem that handles
// simple one-line or short multi-line text entries, of
// the sort where the user can type any string.
//
// A PGEntry does all of its internal manipulation on a
// wide string, so it can store the full Unicode
// character set. The interface can support either the
// wide string getters and setters, or the normal 8-bit
// string getters and setters, which use whatever
// encoding method is specified by the associated
// TextNode.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_PGUI PGEntry : public PGItem {
PUBLISHED:
PGEntry(const string &name);
virtual ~PGEntry();
protected:
PGEntry(const PGEntry &copy);
public:
virtual PandaNode *make_copy() const;
virtual void xform(const LMatrix4f &mat);
virtual bool cull_callback(CullTraverser *trav, CullTraverserData &data);
virtual void press(const MouseWatcherParameter &param, bool background);
virtual void keystroke(const MouseWatcherParameter &param, bool background);
virtual void candidate(const MouseWatcherParameter &param, bool background);
virtual void accept(const MouseWatcherParameter &param);
virtual void accept_failed(const MouseWatcherParameter &param);
virtual void overflow(const MouseWatcherParameter &param);
virtual void type(const MouseWatcherParameter &param);
virtual void erase(const MouseWatcherParameter &param);
virtual void cursormove();
PUBLISHED:
enum State {
S_focus = 0,
S_no_focus,
S_inactive
};
void setup(float width, int num_lines);
void setup_minimal(float width, int num_lines);
INLINE bool set_text(const string &text);
INLINE string get_plain_text() const;
INLINE string get_text() const;
INLINE int get_num_characters() const;
INLINE wchar_t get_character(int n) const;
INLINE const TextGraphic *get_graphic(int n) const;
INLINE const TextProperties &get_properties(int n) const;
INLINE void set_cursor_position(int position);
INLINE int get_cursor_position() const;
INLINE float get_cursor_X() const;
INLINE float get_cursor_Y() const;
INLINE void set_max_chars(int max_chars);
INLINE int get_max_chars() const;
INLINE void set_max_width(float max_width);
INLINE float get_max_width() const;
INLINE void set_num_lines(int num_lines);
INLINE int get_num_lines() const;
INLINE void set_blink_rate(float blink_rate);
INLINE float get_blink_rate() const;
INLINE NodePath get_cursor_def();
INLINE void clear_cursor_def();
INLINE void set_cursor_keys_active(bool flag);
INLINE bool get_cursor_keys_active() const;
INLINE void set_obscure_mode(bool flag);
INLINE bool get_obscure_mode() const;
INLINE void set_overflow_mode(bool flag);
INLINE bool get_overflow_mode() const;
INLINE void set_candidate_active(const string &candidate_active);
INLINE const string &get_candidate_active() const;
INLINE void set_candidate_inactive(const string &candidate_inactive);
INLINE const string &get_candidate_inactive() const;
void set_text_def(int state, TextNode *node);
TextNode *get_text_def(int state) const;
virtual void set_active(bool active);
virtual void set_focus(bool focus);
INLINE static string get_accept_prefix();
INLINE static string get_accept_failed_prefix();
INLINE static string get_overflow_prefix();
INLINE static string get_type_prefix();
INLINE static string get_erase_prefix();
INLINE static string get_cursormove_prefix();
INLINE string get_accept_event(const ButtonHandle &button) const;
INLINE string get_accept_failed_event(const ButtonHandle &button) const;
INLINE string get_overflow_event() const;
INLINE string get_type_event() const;
INLINE string get_erase_event() const;
INLINE string get_cursormove_event() const;
INLINE bool set_wtext(const wstring &wtext);
INLINE wstring get_plain_wtext() const;
INLINE wstring get_wtext() const;
INLINE void set_accept_enabled(bool enabled);
bool is_wtext() const;
private:
void slot_text_def(int state);
void update_text();
void update_cursor();
void show_hide_cursor(bool visible);
void update_state();
TextAssembler _text;
TextAssembler _obscure_text;
int _cursor_position;
bool _cursor_stale;
bool _cursor_visible;
wstring _candidate_wtext;
size_t _candidate_highlight_start;
size_t _candidate_highlight_end;
size_t _candidate_cursor_pos;
int _max_chars;
float _max_width;
int _num_lines;
bool _accept_enabled;
string _candidate_active;
string _candidate_inactive;
typedef pvector< PT(TextNode) > TextDefs;
TextDefs _text_defs;
// This is the subgraph that renders both the text and the cursor.
NodePath _text_render_root;
// This is the node for rendering the actual text that is parented
// to the above node when the text is generated.
NodePath _current_text;
TextNode *_last_text_def;
bool _text_geom_stale;
bool _text_geom_flattened;
// This is the node that represents the cursor geometry. It is also
// attached to the above node, and is transformed around and/or
// hidden according to the cursor's position and blink state.
NodePath _cursor_scale;
NodePath _cursor_def;
double _blink_start;
double _blink_rate;
bool _cursor_keys_active;
bool _obscure_mode;
bool _overflow_mode;
float _current_padding;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
PGItem::init_type();
register_type(_type_handle, "PGEntry",
PGItem::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "pgEntry.I"
#endif