open_toontown_panda3d/panda/src/vrpn/vrpnButton.I

52 lines
1.8 KiB
Plaintext

// Filename: vrpnButton.I
// Created by: drose (26Jan01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: VrpnButton::get_button_name
// Access: Public
// Description: Returns the name of the button device that was used
// to create this VrpnButton.
////////////////////////////////////////////////////////////////////
INLINE const string &VrpnButton::
get_button_name() const {
return _button_name;
}
////////////////////////////////////////////////////////////////////
// Function: VrpnButton::is_empty
// Access: Public
// Description: Returns true if no VrpnButtonDevices reference this
// VrpnButton, or false otherwise.
////////////////////////////////////////////////////////////////////
INLINE bool VrpnButton::
is_empty() const {
return _devices.empty();
}
////////////////////////////////////////////////////////////////////
// Function: VrpnButton::poll
// Access: Public
// Description: Polls the connected device. Normally you should not
// call this directly; this will be called by the
// VrpnClient.
////////////////////////////////////////////////////////////////////
INLINE void VrpnButton::
poll() {
_button->mainloop();
}