open_toontown_panda3d/panda/src/chan/movingPartMatrix.I

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// Filename: movingPartMatrix.I
// Created by: drose (23Feb99)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: MovingPartMatrix::Copy Constructor
// Access: Protected
// Description: Normally, you'd use make_copy() or copy_subgraph() to
// make a copy of this.
////////////////////////////////////////////////////////////////////
INLINE MovingPartMatrix::
MovingPartMatrix(const MovingPartMatrix &copy) :
MovingPart<ACMatrixSwitchType>(copy)
{
}
////////////////////////////////////////////////////////////////////
// Function: MovingPartMatrix::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE MovingPartMatrix::
MovingPartMatrix(PartGroup *parent, const string &name,
const LMatrix4f &initial_value)
: MovingPart<ACMatrixSwitchType>(parent, name, initial_value) {
}
////////////////////////////////////////////////////////////////////
// Function: MovingPartMatrix::Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
INLINE MovingPartMatrix::
MovingPartMatrix(void) {
}