open_toontown_panda3d/direct/src/plugin_standalone/panda3dBase.h

127 lines
3.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file panda3dBase.h
* @author rdb
* @date 2009-12-07
*/
#ifndef PANDA3DBASE_H
#define PANDA3DBASE_H
// This program must link with Panda for HTTPClient support. This means it
// probably should be built with LINK_ALL_STATIC defined, so we won't have to
// deal with confusing .dll or .so files that might compete on the disk with
// the dynamically-loaded versions. There's no competition in memory address
// space, though, because p3d_plugin--the only file we dynamically link in--
// doesn't itself link with Panda.
#include "pandabase.h"
#include "p3d_plugin.h"
#include "httpChannel.h"
#include "ramfile.h"
#include "fileSpec.h"
#include "pset.h"
#include "vector_string.h"
/**
* Base for creating a standalone application that invokes the panda3d plugin
* to launch .p3d files.
*/
class Panda3DBase {
public:
Panda3DBase(bool console_environment);
void run_main_loop();
protected:
void run_getters();
void handle_request(P3D_request *request);
void make_parent_window();
P3D_instance *
create_instance(const std::string &p3d, bool start_instance,
char **args, int num_args, int p3d_offset = 0);
void delete_instance(P3D_instance *instance);
bool read_p3d_info(const Filename &p3d_filename, int p3d_offset = 0);
bool parse_token(const char *arg);
bool parse_int_pair(const char *arg, int &x, int &y);
std::string lookup_token(const std::string &keyword) const;
static int compare_seq(const std::string &seq_a, const std::string &seq_b);
static int compare_seq_int(const char *&num_a, const char *&num_b);
static bool is_url(const std::string &param);
void report_downloading_package(P3D_instance *instance);
void report_download_complete(P3D_instance *instance);
inline bool time_to_exit();
#ifdef __APPLE__
static pascal void st_timer_callback(EventLoopTimerRef timer, void *user_data);
void timer_callback(EventLoopTimerRef timer);
#endif
protected:
std::string _host_url;
std::string _root_dir;
std::string _host_dir;
std::string _start_dir;
std::string _log_dirname;
std::string _log_basename;
std::string _this_platform;
std::string _coreapi_platform;
P3D_verify_contents _verify_contents;
time_t _contents_expiration;
P3D_window_type _window_type;
P3D_window_handle _parent_window;
int _win_x, _win_y;
int _win_width, _win_height;
bool _got_win_size;
bool _exit_with_last_instance;
bool _reporting_download;
bool _enable_security;
bool _console_environment;
bool _prepend_filename_to_args;
typedef pset<P3D_instance *> Instances;
Instances _instances;
typedef pvector<P3D_token> Tokens;
Tokens _tokens;
// This nested class keeps track of active URL requests.
class URLGetter {
public:
URLGetter(P3D_instance *instance, int unique_id,
const URLSpec &url, const std::string &post_data);
bool run();
inline P3D_instance *get_instance();
private:
P3D_instance *_instance;
int _unique_id;
URLSpec _url;
std::string _post_data;
PT(HTTPChannel) _channel;
Ramfile _rf;
size_t _bytes_sent;
};
typedef pset<URLGetter *> URLGetters;
URLGetters _url_getters;
};
#include "panda3dBase.I"
#endif