open_toontown_panda3d/panda/src/express/memoryUsagePointers.cxx

183 lines
6.5 KiB
C++

// Filename: memoryUsagePointers.cxx
// Created by: drose (25May00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "memoryUsagePointers.h"
#ifdef DO_MEMORY_USAGE
#include "config_express.h"
#include "referenceCount.h"
#include "typedReferenceCount.h"
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
MemoryUsagePointers::
MemoryUsagePointers() {
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::Destructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
MemoryUsagePointers::
~MemoryUsagePointers() {
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::get_num_pointers
// Access: Published
// Description: Returns the number of pointers in the set.
////////////////////////////////////////////////////////////////////
int MemoryUsagePointers::
get_num_pointers() const {
return _entries.size();
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::get_pointer
// Access: Published
// Description: Returns the nth pointer of the set.
////////////////////////////////////////////////////////////////////
ReferenceCount *MemoryUsagePointers::
get_pointer(int n) const {
nassertr(n >= 0 && n < get_num_pointers(), NULL);
return _entries[n]._ref_ptr;
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::get_typed_pointer
// Access: Published
// Description: Returns the nth pointer of the set, typecast to a
// TypedObject if possible. If the pointer is not a
// TypedObject or if the cast cannot be made, returns
// NULL.
////////////////////////////////////////////////////////////////////
TypedObject *MemoryUsagePointers::
get_typed_pointer(int n) const {
nassertr(n >= 0 && n < get_num_pointers(), NULL);
TypedObject *typed_ptr = _entries[n]._typed_ptr;
if (typed_ptr != (TypedObject *)NULL) {
return typed_ptr;
}
ReferenceCount *ref_ptr = _entries[n]._ref_ptr;
TypeHandle type = _entries[n]._type;
// We can only cast-across to a TypedObject when we explicitly know
// the inheritance path. Most of the time, this will be via
// TypedReferenceCount. There are classes defined in other packages
// that inherit from TypedObject and ReferenceCount separately (like
// Node), but we can't do anything about that here without knowing
// about the particular class. (Actually, we couldn't do anything
// about Node anyway, because it inherits virtually from
// ReferenceCount.)
// RTTI can't help us here, because ReferenceCount has no virtual
// functions, so we can't use C++'s new dynamic_cast feature.
if (type != TypeHandle::none() &&
type.is_derived_from(TypedReferenceCount::get_class_type())) {
return (TypedReferenceCount *)ref_ptr;
}
return NULL;
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::get_type
// Access: Published
// Description: Returns the actual type of the nth pointer, if it is
// known.
////////////////////////////////////////////////////////////////////
TypeHandle MemoryUsagePointers::
get_type(int n) const {
nassertr(n >= 0 && n < get_num_pointers(), TypeHandle::none());
return _entries[n]._type;
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::get_type_name
// Access: Published
// Description: Returns the type name of the nth pointer, if it is
// known.
////////////////////////////////////////////////////////////////////
string MemoryUsagePointers::
get_type_name(int n) const {
nassertr(n >= 0 && n < get_num_pointers(), "");
return get_type(n).get_name();
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::get_age
// Access: Published
// Description: Returns the age of the nth pointer: the number of
// seconds elapsed between the time it was allocated and
// the time it was added to this set via a call to
// MemoryUsage::get_pointers().
////////////////////////////////////////////////////////////////////
double MemoryUsagePointers::
get_age(int n) const {
nassertr(n >= 0 && n < get_num_pointers(), 0.0);
return _entries[n]._age;
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::clear
// Access: Published
// Description: Empties the set of pointers.
////////////////////////////////////////////////////////////////////
void MemoryUsagePointers::
clear() {
_entries.clear();
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::output
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
void MemoryUsagePointers::
output(ostream &out) const {
out << _entries.size() << " pointers.";
}
////////////////////////////////////////////////////////////////////
// Function: MemoryUsagePointers::clear
// Access: Private
// Description: Adds a new entry to the set. Intended to be called
// only by MemoryUsage.
////////////////////////////////////////////////////////////////////
void MemoryUsagePointers::
add_entry(ReferenceCount *ref_ptr, TypedObject *typed_ptr,
TypeHandle type, double age) {
// We can't safly add pointers with a zero reference count. They
// might be statically-allocated or something, and if we try to add
// them they'll try to destruct when the PointerTo later goes away.
if (ref_ptr->get_ref_count() != 0) {
_entries.push_back(Entry(ref_ptr, typed_ptr, type, age));
}
}
#endif // DO_MEMORY_USAGE