83 lines
2.6 KiB
C++
83 lines
2.6 KiB
C++
// Filename: angularVectorForce.cxx
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// Created by: charles (09Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "angularVectorForce.h"
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TypeHandle AngularVectorForce::_type_handle;
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////////////////////////////////////////////////////////////////////
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// Function : AngularVectorForce
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// Access : public
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// Description : constructor
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////////////////////////////////////////////////////////////////////
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AngularVectorForce::
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AngularVectorForce(const LVector3f &vec) :
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AngularForce(), _fvec(vec) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : AngularVectorForce
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// Access : public
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// Description : constructor
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////////////////////////////////////////////////////////////////////
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AngularVectorForce::
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AngularVectorForce(float x, float y, float z) :
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AngularForce() {
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_fvec.set(x, y, z);
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}
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////////////////////////////////////////////////////////////////////
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// Function : AngularVectorForce
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// Access : public
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// Description : copy constructor
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////////////////////////////////////////////////////////////////////
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AngularVectorForce::
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AngularVectorForce(const AngularVectorForce ©) :
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AngularForce(copy) {
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_fvec = copy._fvec;
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}
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////////////////////////////////////////////////////////////////////
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// Function : ~AngularVectorForce
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// Access : public, virtual
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// Description : destructor
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////////////////////////////////////////////////////////////////////
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AngularVectorForce::
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~AngularVectorForce(void) {
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}
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////////////////////////////////////////////////////////////////////
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// Function : make_copy
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// Access : private, virtual
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// Description : dynamic copier
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////////////////////////////////////////////////////////////////////
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AngularForce *AngularVectorForce::
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make_copy(void) const {
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return new AngularVectorForce(*this);
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_child_vector
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// Access : private, virtual
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// Description : query
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////////////////////////////////////////////////////////////////////
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LVector3f AngularVectorForce::
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get_child_vector(const PhysicsObject *) {
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return _fvec;
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}
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