99 lines
3.0 KiB
C++
99 lines
3.0 KiB
C++
// Filename: projectionNode.h
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// Created by: mike (09Jan97)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PROJECTIONNODE_H
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#define PROJECTIONNODE_H
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//
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////////////////////////////////////////////////////////////////////
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// Includes
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////////////////////////////////////////////////////////////////////
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#include <pandabase.h>
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#include <namedNode.h>
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#include <projection.h>
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////////////////////////////////////////////////////////////////////
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// Defines
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Class : ProjectionNode
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// Description : A node that has a frustum
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA ProjectionNode : public NamedNode {
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PUBLISHED:
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INLINE ProjectionNode(const string &name = "");
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public:
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INLINE ProjectionNode(const ProjectionNode ©);
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INLINE void operator = (const ProjectionNode ©);
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virtual Node *make_copy() const;
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PUBLISHED:
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void set_projection(const Projection &projection);
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void share_projection(Projection *projection);
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Projection *get_projection();
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bool is_in_view(const LPoint3f &pos);
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void get_perspective_params(float &yfov, float &aspect, float &cnear,
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float &cfar) const;
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void get_perspective_params(float &xfov, float &yfov, float &aspect,
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float &cnear, float &cfar) const;
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float get_hfov(void) const;
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float get_vfov(void) const;
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void set_fov(float hfov);
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void set_fov(float hfov, float vfov);
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void set_hfov(float hfov);
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void set_vfov(float vfov);
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float get_aspect(void) const;
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void set_aspect(float aspect);
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void get_near_far(float &cnear, float &cfar) const;
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void set_near_far(float cnear, float cfar);
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float get_near(void) const;
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void set_near(float cnear);
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float get_far(void) const;
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void set_far(float cfar);
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protected:
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PT(Projection) _projection;
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public:
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static TypeHandle get_class_type( void ) {
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return _type_handle;
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}
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static void init_type( void ) {
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NamedNode::init_type();
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register_type( _type_handle, "ProjectionNode",
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NamedNode::get_class_type() );
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}
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virtual TypeHandle get_type( void ) const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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#include "projectionNode.I"
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#endif
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