open_toontown_panda3d/panda/src/chan/partSubset.h

64 lines
1.8 KiB
C++

// Filename: partSubset.h
// Created by: drose (19Jan06)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef PARTSUBSET_H
#define PARTSUBSET_H
#include "pandabase.h"
#include "globPattern.h"
////////////////////////////////////////////////////////////////////
// Class : PartSubset
// Description : This class is used to define a subset of part names
// to apply to the PartBundle::bind_anim() operation.
// Only those part names within the subset will be
// included in the bind.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA PartSubset {
PUBLISHED:
PartSubset();
PartSubset(const PartSubset &copy);
void operator = (const PartSubset &copy);
void add_include_joint(const GlobPattern &name);
void add_exclude_joint(const GlobPattern &name);
void append(const PartSubset &other);
void output(ostream &out) const;
bool is_include_empty() const;
bool matches_include(const string &joint_name) const;
bool matches_exclude(const string &joint_name) const;
private:
typedef pvector<GlobPattern> Joints;
Joints _include_joints;
Joints _exclude_joints;
};
INLINE ostream &operator << (ostream &out, const PartSubset &subset) {
subset.output(out);
return out;
}
#include "partSubset.I"
#endif