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RomanNum3ral
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open_toontown_panda3d
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https://github.com/open-toontown/panda3d.git
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e4b69c22eb
open_toontown_panda3d
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direct
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Josh Wilson
e4b69c22eb
"Removed the Dockworker NPC and replaced it with the Dinghy interactive object. This required a bit of refactoring in a lot of various files. Here are some of the more substantial changes. Pirates now have three main ship references on them: their current ship(ship), their currently deployed ship(activeShip), and their current 'crew' ship(crewShip) (as opposed to an enemy ship that they've boarded). Also in this checkin - we're splitting the visibility of the players into two halves: the land half and the ocean half. This means they will only see ships when on the deck of a ship and only see land based objects when in a game area."
2007-07-17 19:33:37 +00:00
..
metalibs
build on osx
2007-02-14 19:07:46 +00:00
src
"Removed the Dockworker NPC and replaced it with the Dinghy interactive object. This required a bit of refactoring in a lot of various files. Here are some of the more substantial changes. Pirates now have three main ship references on them: their current ship(ship), their currently deployed ship(activeShip), and their current 'crew' ship(crewShip) (as opposed to an enemy ship that they've boarded). Also in this checkin - we're splitting the visibility of the players into two halves: the land half and the ocean half. This means they will only see ships when on the deck of a ship and only see land based objects when in a game area."
2007-07-17 19:33:37 +00:00
.gitignore
to new 'built' form
2005-07-29 17:23:33 +00:00
Package.pp
make ctattach behavior only when ctprojs defined
2006-03-26 23:12:53 +00:00
Sources.pp
more fixes to new genPyCode
2004-06-03 21:11:24 +00:00
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