64 lines
1.7 KiB
C++
64 lines
1.7 KiB
C++
// Filename: savedContext.h
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// Created by: drose (11Jun01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef SAVEDCONTEXT_H
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#define SAVEDCONTEXT_H
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#include "pandabase.h"
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#include "typedObject.h"
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////////////////////////////////////////////////////////////////////
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// Class : SavedContext
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// Description : This is the base class for all GSG-specific context
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// objects, such as TextureContext and GeomContext. It
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// exists mainly to provide some structural
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// organization.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_GOBJ SavedContext : public TypedObject {
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public:
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INLINE SavedContext();
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virtual void output(ostream &out) const;
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virtual void write(ostream &out, int indent_level) const;
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PUBLISHED:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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public:
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static void init_type() {
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TypedObject::init_type();
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register_type(_type_handle, "SavedContext",
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TypedObject::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
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private:
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static TypeHandle _type_handle;
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};
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inline ostream &operator << (ostream &out, const SavedContext &context) {
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context.output(out);
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return out;
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}
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#include "savedContext.I"
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#endif
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