open_toontown_panda3d/panda/src/collide/collisionHandlerHighestEvent.h

71 lines
2.1 KiB
C++
Executable File

// Filename: collisionHandlerEvent.h
// Created by: drose (16Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef COLLISIONHANDLERHIGHESTEVENT_H
#define COLLISIONHANDLERHIGHESTEVENT_H
#include "pandabase.h"
#include "collisionHandlerEvent.h"
#include "collisionNode.h"
#include "collisionEntry.h"
#include "vector_string.h"
#include "pointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : CollisionHandlerEvent
// Description : A specialized kind of CollisionHandler that throws an
// event for each collision detected. The event thrown
// may be based on the name of the moving object or the
// struck object, or both. The first parameter of the
// event will be a pointer to the CollisionEntry that
// triggered it.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_COLLIDE CollisionHandlerHighestEvent : public CollisionHandlerEvent {
PUBLISHED:
CollisionHandlerHighestEvent();
public:
virtual void begin_group();
virtual void add_entry(CollisionEntry *entry);
virtual bool end_group();
private:
double _collider_distance;
PT(CollisionEntry) _closest_collider;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CollisionHandler::init_type();
register_type(_type_handle, "CollisionHandlerHighestEvent",
CollisionHandlerEvent::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#endif