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Sources.pp
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clean up Sources.pp files
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2008-11-11 23:31:09 +00:00 |
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config_dxgsg8.cxx
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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config_dxgsg8.h
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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dxGeomMunger8.I
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
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dxGeomMunger8.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxGeomMunger8.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxGraphicsDevice8.cxx
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxGraphicsDevice8.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxGraphicsStateGuardian8.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxGraphicsStateGuardian8.cxx
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texture-minfilter etc.
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2009-03-30 20:00:42 +00:00 |
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dxGraphicsStateGuardian8.h
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texture-minfilter etc.
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2009-03-30 20:00:42 +00:00 |
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dxIndexBufferContext8.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxIndexBufferContext8.cxx
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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dxIndexBufferContext8.h
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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dxInput8.cxx
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fix DX8,DX9 in 16-bit color mode
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2009-02-11 21:45:44 +00:00 |
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dxInput8.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxTextureContext8.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxTextureContext8.cxx
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merge dev_bam_2009 to trunk
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2009-06-10 17:54:40 +00:00 |
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dxTextureContext8.h
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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dxVertexBufferContext8.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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dxVertexBufferContext8.cxx
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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dxVertexBufferContext8.h
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graphics-memory-limit
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2008-08-29 23:03:53 +00:00 |
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dxgsg8_composite.cxx
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Added macrocomposites
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2005-09-27 22:05:52 +00:00 |
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dxgsg8_composite1.cxx
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Add render to texture support for DX8
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2005-12-14 02:01:23 +00:00 |
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dxgsg8base.h
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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wdxGraphicsBuffer8.cxx
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prevent crash with window-type offscreen
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2009-03-10 20:12:03 +00:00 |
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wdxGraphicsBuffer8.h
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pass GraphicsEngine through to constructors
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2009-02-25 23:04:45 +00:00 |
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wdxGraphicsPipe8.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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wdxGraphicsPipe8.cxx
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pass GraphicsEngine through to constructors
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2009-02-25 23:04:45 +00:00 |
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wdxGraphicsPipe8.h
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pass GraphicsEngine through to constructors
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2009-02-25 23:04:45 +00:00 |
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wdxGraphicsWindow8.I
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
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wdxGraphicsWindow8.cxx
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pass GraphicsEngine through to constructors
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2009-02-25 23:04:45 +00:00 |
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wdxGraphicsWindow8.h
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pass GraphicsEngine through to constructors
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2009-02-25 23:04:45 +00:00 |