54 lines
1.7 KiB
Plaintext
54 lines
1.7 KiB
Plaintext
// Filename: physicalNode.I
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// Created by: charles (01Aug00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function : clear
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE void PhysicalNode::
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clear() {
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_physicals.erase(_physicals.begin(), _physicals.end());
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_physical
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE Physical *PhysicalNode::
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get_physical(int index) const {
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nassertr(index >= 0 && index < (int)_physicals.size(),
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(Physical *) NULL);
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return _physicals[index];
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}
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////////////////////////////////////////////////////////////////////
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// Function : get_num_physicals
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE int PhysicalNode::
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get_num_physicals() const {
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return _physicals.size();
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}
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////////////////////////////////////////////////////////////////////
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// Function : add_physical
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// Access : public
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////////////////////////////////////////////////////////////////////
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INLINE void PhysicalNode::
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add_physical(Physical *physical) {
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_physicals.push_back(physical);
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physical->_physical_node = this;
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physical->_physical_node_path = NodePath(this);
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}
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