open_toontown_panda3d/panda/src/pgraph/cullBinFrontToBack.h

85 lines
2.4 KiB
C++

// Filename: cullBinFrontToBack.h
// Created by: drose (29May02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef CULLBINFRONTTOBACK_H
#define CULLBINFRONTTOBACK_H
#include "pandabase.h"
#include "cullBin.h"
#include "geom.h"
#include "transformState.h"
#include "renderState.h"
#include "pointerTo.h"
////////////////////////////////////////////////////////////////////
// Class : CullBinFrontToBack
// Description : A specific kind of CullBin that sorts geometry in
// order from nearest to furthest based on the center of
// its bounding volume.
//
// This is useful for rendering opaque geometry, taking
// optimal advantage of a hierarchical Z-buffer.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA CullBinFrontToBack : public CullBin {
public:
INLINE CullBinFrontToBack(const string &name, GraphicsStateGuardianBase *gsg);
virtual ~CullBinFrontToBack();
virtual void add_object(CullableObject *object);
virtual void finish_cull();
virtual void draw();
private:
class ObjectData {
public:
INLINE ObjectData(CullableObject *object, float dist);
INLINE bool operator < (const ObjectData &other) const;
CullableObject *_object;
float _dist;
};
typedef pvector<ObjectData> Objects;
Objects _objects;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CullBin::init_type();
register_type(_type_handle, "CullBinFrontToBack",
CullBin::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "cullBinFrontToBack.I"
#endif