open_toontown_panda3d/panda/src/collide/collisionPolygon.h

161 lines
5.1 KiB
C++

// Filename: collisionPolygon.h
// Created by: drose (25Apr00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef COLLISIONPOLYGON_H
#define COLLISIONPOLYGON_H
#include "pandabase.h"
#include "collisionPlane.h"
#include "clipPlaneAttrib.h"
#include "look_at.h"
#include "vector_LPoint2f.h"
class GeomNode;
////////////////////////////////////////////////////////////////////
// Class : CollisionPolygon
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA CollisionPolygon : public CollisionPlane {
PUBLISHED:
INLINE CollisionPolygon(const LVecBase3f &a, const LVecBase3f &b,
const LVecBase3f &c);
INLINE CollisionPolygon(const LVecBase3f &a, const LVecBase3f &b,
const LVecBase3f &c, const LVecBase3f &d);
INLINE CollisionPolygon(const LPoint3f *begin, const LPoint3f *end);
private:
INLINE CollisionPolygon();
public:
CollisionPolygon(const CollisionPolygon &copy);
virtual CollisionSolid *make_copy();
INLINE static bool verify_points(const LPoint3f &a, const LPoint3f &b,
const LPoint3f &c);
INLINE static bool verify_points(const LPoint3f &a, const LPoint3f &b,
const LPoint3f &c, const LPoint3f &d);
static bool verify_points(const LPoint3f *begin, const LPoint3f *end);
bool is_valid() const;
bool is_concave() const;
virtual void xform(const LMatrix4f &mat);
virtual LPoint3f get_collision_origin() const;
virtual PT(PandaNode) get_viz(const CullTraverser *trav,
const CullTraverserData &data,
bool bounds_only) const;
virtual PStatCollector get_volume_pcollector();
virtual PStatCollector get_test_pcollector();
virtual void output(ostream &out) const;
virtual void write(ostream &out, int indent_level = 0) const;
INLINE static void flush_level();
protected:
virtual PT(BoundingVolume) compute_internal_bounds() const;
virtual PT(CollisionEntry)
test_intersection_from_sphere(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_line(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_ray(const CollisionEntry &entry) const;
virtual PT(CollisionEntry)
test_intersection_from_segment(const CollisionEntry &entry) const;
virtual void fill_viz_geom();
private:
class PointDef {
public:
INLINE PointDef(const LPoint2f &p, const LVector2f &v);
INLINE PointDef(float x, float y);
INLINE PointDef(const PointDef &copy);
INLINE void operator = (const PointDef &copy);
LPoint2f _p; // the point in 2-d space
LVector2f _v; // the normalized vector to the next point
};
typedef pvector<PointDef> Points;
static void compute_vectors(Points &points);
void draw_polygon(GeomNode *viz_geom_node, GeomNode *bounds_viz_geom_node,
const Points &points) const;
bool point_is_inside(const LPoint2f &p, const Points &points) const;
float dist_to_polygon(const LPoint2f &p, const Points &points) const;
void setup_points(const LPoint3f *begin, const LPoint3f *end);
INLINE LPoint2f to_2d(const LVecBase3f &point3d) const;
INLINE void calc_to_3d_mat(LMatrix4f &to_3d_mat) const;
INLINE void rederive_to_3d_mat(LMatrix4f &to_3d_mat) const;
INLINE static LPoint3f to_3d(const LVecBase2f &point2d, const LMatrix4f &to_3d_mat);
LPoint3f legacy_to_3d(const LVecBase2f &point2d, int axis) const;
bool clip_polygon(Points &new_points, const Points &source_points,
const Planef &plane) const;
bool apply_clip_plane(Points &new_points, const ClipPlaneAttrib *cpa,
const TransformState *net_transform) const;
private:
Points _points;
LMatrix4f _to_2d_mat;
static PStatCollector _volume_pcollector;
static PStatCollector _test_pcollector;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter* manager, Datagram &me);
static TypedWritable *make_CollisionPolygon(const FactoryParams &params);
protected:
void fillin(DatagramIterator& scan, BamReader* manager);
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CollisionPlane::init_type();
register_type(_type_handle, "CollisionPolygon",
CollisionPlane::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "collisionPolygon.I"
#endif