open_toontown_panda3d/panda/src/express/virtualFileMount.I

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// Filename: virtualFileMount.I
// Created by: drose (03Aug02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE VirtualFileMount::
VirtualFileMount(VirtualFileSystem *file_system,
const Filename &physical_filename,
const Filename &mount_point,
int mount_flags) :
_file_system(file_system),
_physical_filename(physical_filename),
_mount_point(mount_point),
_mount_flags(mount_flags)
{
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::get_file_system
// Access: Public
// Description: Returns the file system this mount object is attached
// to.
////////////////////////////////////////////////////////////////////
INLINE VirtualFileSystem *VirtualFileMount::
get_file_system() const {
return _file_system;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::get_physical_filename
// Access: Public
// Description: Returns the name of the source file on the OS
// filesystem of the directory or file that is mounted.
////////////////////////////////////////////////////////////////////
INLINE const Filename &VirtualFileMount::
get_physical_filename() const {
return _physical_filename;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::get_mount_point
// Access: Public
// Description: Returns the name of the directory within the virtual
// file system that this mount object is attached to.
// This directory name will end with a slash.
////////////////////////////////////////////////////////////////////
INLINE const Filename &VirtualFileMount::
get_mount_point() const {
return _mount_point;
}
////////////////////////////////////////////////////////////////////
// Function: VirtualFileMount::get_mount_flags
// Access: Public
// Description: Returns the set of flags passed by the user to the
// VirtualFileSystem::mount() command.
////////////////////////////////////////////////////////////////////
INLINE int VirtualFileMount::
get_mount_flags() const {
return _mount_flags;
}
INLINE ostream &
operator << (ostream &out, const VirtualFileMount &mount) {
mount.output(out);
return out;
}