open_toontown_panda3d/panda/src/skel/basicSkel.h

50 lines
1.4 KiB
C++

// Filename: basicSkel.h
// Created by: jyelon (31Jan07)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef BASICSKEL_H
#define BASICSKEL_H
#include "pandabase.h"
////////////////////////////////////////////////////////////////////
// Class : BasicSkel
// Description : This is the most basic of the skeleton classes.
// It stores an integer, and will return it on request.
//
// The skeleton classes are intended to help you learn
// how to add C++ classes to panda. See also the manual,
// "Adding C++ Classes to Panda."
////////////////////////////////////////////////////////////////////
class EXPCL_PANDASKEL BasicSkel {
PUBLISHED:
INLINE BasicSkel();
INLINE ~BasicSkel();
// These inline functions allow you to get and set _value.
INLINE void set_value(int n);
INLINE int get_value();
// These do the same thing as the functions above.
void set_value_alt(int n);
int get_value_alt();
private:
int _value;
};
#include "basicSkel.I"
#endif