open_toontown_panda3d/panda/src/physx/physxSphereShapeDesc.h

54 lines
1.3 KiB
C++

// Filename: physxSphereShapeDesc.h
// Created by: pratt (Apr 7, 2006)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXSPHERESHAPEDESC_H
#define PHYSXSPHERESHAPEDESC_H
#ifdef HAVE_PHYSX
#include "pandabase.h"
#include "physx_enumerations.h"
#include "physxManager.h"
#include "luse.h"
#include "physxShapeDesc.h"
#include "NxPhysics.h"
////////////////////////////////////////////////////////////////////
// Class : PhysxSphereShapeDesc
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxSphereShapeDesc : public PhysxShapeDesc {
PUBLISHED:
PhysxSphereShapeDesc();
INLINE bool is_valid() const;
INLINE void set_to_default();
INLINE float get_radius() const;
INLINE void set_radius( float value );
public:
NxSphereShapeDesc nSphereShapeDesc;
};
#include "physxSphereShapeDesc.I"
#endif // HAVE_PHYSX
#endif // PHYSXSPHERESHAPEDESC_H