open_toontown_panda3d/panda/src/audiotraits
rdb f53400cd04 Applied patch from IRC user case__, adding support for FmodAudioManager::set_volume/get_volume 2009-07-02 16:24:17 +00:00
..
Sources.pp Add OpenAL support to ppremake 2009-06-11 15:19:34 +00:00
config_fmodAudio.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
config_fmodAudio.h use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
config_milesAudio.cxx use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
config_milesAudio.h use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
config_openalAudio.cxx use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
config_openalAudio.h use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
fmodAudioManager.cxx Applied patch from IRC user case__, adding support for FmodAudioManager::set_volume/get_volume 2009-07-02 16:24:17 +00:00
fmodAudioManager.h revert Schell Games changes to fmod--seems crashy, might be code rot 2009-06-03 00:49:04 +00:00
fmodAudioSound.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
fmodAudioSound.cxx revert Schell Games changes to fmod--seems crashy, might be code rot 2009-06-03 00:49:04 +00:00
fmodAudioSound.h revert Schell Games changes to fmod--seems crashy, might be code rot 2009-06-03 00:49:04 +00:00
fmod_audio_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
fmod_audio_composite1.cxx revert Schell Games changes to fmod--seems crashy, might be code rot 2009-06-03 00:49:04 +00:00
globalMilesManager.I SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
globalMilesManager.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
globalMilesManager.h SIMPLE_THREADS_NO_MUTEX -> LightMutex 2008-10-08 23:23:40 +00:00
milesAudioManager.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
milesAudioManager.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
milesAudioSample.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
milesAudioSample.cxx integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
milesAudioSample.h integrate changes from Schell Games (plus some tab character fixes) 2009-06-01 21:51:15 +00:00
milesAudioSequence.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
milesAudioSequence.cxx allow querying length of midi file before it starts to play. 2008-11-03 18:47:12 +00:00
milesAudioSequence.h allow querying length of midi file before it starts to play. 2008-11-03 18:47:12 +00:00
milesAudioSound.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
milesAudioSound.cxx expose filestream stuff 2008-10-20 18:24:25 +00:00
milesAudioSound.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
milesAudioStream.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
milesAudioStream.cxx we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
milesAudioStream.h we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
miles_audio_composite.cxx Added macrocomposites 2005-09-27 22:05:52 +00:00
miles_audio_composite1.cxx miles streaming 2007-08-01 18:52:35 +00:00
openalAudioManager.cxx use explicit initialization of audio library 2009-02-23 19:57:13 +00:00
openalAudioManager.h whoops 2009-02-24 19:06:12 +00:00
openalAudioSound.I we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
openalAudioSound.cxx Fix bug with dynamic playrate changing 2009-04-12 10:33:41 +00:00
openalAudioSound.h Better support for OSX framework 2008-08-02 09:25:15 +00:00
openal_audio_composite.cxx Major refactoring of movie code. 2007-08-20 22:34:58 +00:00
openal_audio_composite1.cxx Major refactoring of movie code. 2007-08-20 22:34:58 +00:00