19 lines
820 B
ObjectPascal
19 lines
820 B
ObjectPascal
// This file is read and processed by ppremake to generate
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// speedtree_parameters.h, which is #included by speedtree_api.h.
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#output speedtree_parameters.h notouch
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/* speedtree_parameters.h. Generated automatically by $[PPREMAKE] $[PPREMAKE_VERSION] from $[notdir $[THISFILENAME]]. */
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/********************************** DO NOT EDIT ****************************/
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/* We need to define the appropriate macro to tell the SpeedTree
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headers which API we intend to use. This should be one of
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SPEEDTREE_OPENGL or SPEEDTREE_DIRECTX9 (or, when Panda supports it,
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SPEEDTREE_DIRECTX10). */
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# define SPEEDTREE_$[upcase $[SPEEDTREE_API]]
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/* The default directory in which to search for SpeedTree's provided
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shaders and terrain files. */
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# define SPEEDTREE_BIN_DIR "$[SPEEDTREE_BIN_DIR]"
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#end speedtree_parameters.h
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