open_toontown_panda3d/direct/src/dcparser/dcParserDefs.h

73 lines
2.0 KiB
C++

// Filename: dcParserDefs.h
// Created by: drose (05Oct00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef DCPARSERDEFS_H
#define DCPARSERDEFS_H
#include "dcbase.h"
#include "dcSubatomicType.h"
class DCFile;
class DCClass;
class DCSwitch;
class DCField;
class DCAtomicField;
class DCParameter;
class DCKeyword;
class DCPacker;
void dc_init_parser(istream &in, const string &filename, DCFile &file);
void dc_init_parser_parameter_value(istream &in, const string &filename,
DCPacker &packer);
void dc_init_parser_parameter_description(istream &in, const string &filename,
DCFile *file);
DCField *dc_get_parameter_description();
void dc_cleanup_parser();
int dcyyparse();
extern DCFile *dc_file;
// This structure holds the return value for each token.
// Traditionally, this is a union, and is declared with the %union
// declaration in the parser.y file, but unions are pretty worthless
// in C++ (you can't include an object that has member functions in a
// union), so we'll use a class instead. That means we need to
// declare it externally, here.
class DCTokenType {
public:
union U {
int s_int;
unsigned int s_uint;
PN_int64 int64;
PN_uint64 uint64;
double real;
bool flag;
DCClass *dclass;
DCSwitch *dswitch;
DCField *field;
DCAtomicField *atomic;
DCSubatomicType subatomic;
DCParameter *parameter;
const DCKeyword *keyword;
} u;
string str;
};
// The yacc-generated code expects to use the symbol 'YYSTYPE' to
// refer to the above class.
#define YYSTYPE DCTokenType
#endif