48 lines
1.4 KiB
C++
48 lines
1.4 KiB
C++
// Filename: vertexDataBlock.h
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// Created by: drose (04Jun07)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef VERTEXDATABLOCK_H
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#define VERTEXDATABLOCK_H
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#include "pandabase.h"
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#include "simpleAllocator.h"
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#include "referenceCount.h"
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class VertexDataPage;
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class VertexDataBlock;
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////////////////////////////////////////////////////////////////////
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// Class : VertexDataBlock
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// Description : A block of bytes that stores the actual raw vertex
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// data referenced by a GeomVertexArrayData object.
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA_GOBJ VertexDataBlock : public SimpleAllocatorBlock, public ReferenceCount {
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protected:
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INLINE VertexDataBlock(VertexDataPage *page,
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size_t start, size_t size);
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PUBLISHED:
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INLINE VertexDataPage *get_page() const;
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INLINE VertexDataBlock *get_next_block() const;
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public:
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INLINE unsigned char *get_pointer(bool force) const;
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friend class VertexDataPage;
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};
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#include "vertexDataBlock.I"
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#endif
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