227 lines
7.1 KiB
C++
227 lines
7.1 KiB
C++
// Filename: eggJointData.cxx
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// Created by: drose (23Feb01)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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#include "eggJointData.h"
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#include "eggJointNodePointer.h"
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#include "eggMatrixTablePointer.h"
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#include "dcast.h"
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#include "eggGroup.h"
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#include "eggTable.h"
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#include "indent.h"
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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EggJointData::
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EggJointData(EggCharacterCollection *collection,
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EggCharacterData *char_data) :
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EggComponentData(collection, char_data)
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{
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_parent = (EggJointData *)NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::find_joint
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// Access: Public
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// Description: Returns the first descendent joint found with the
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// indicated name, or NULL if no joint has that name.
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////////////////////////////////////////////////////////////////////
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EggJointData *EggJointData::
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find_joint(const string &name) {
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Children::const_iterator ci;
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for (ci = _children.begin(); ci != _children.end(); ++ci) {
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EggJointData *child = (*ci);
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if (child->get_name() == name) {
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return child;
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}
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EggJointData *result = child->find_joint(name);
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if (result != (EggJointData *)NULL) {
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return result;
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}
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}
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return (EggJointData *)NULL;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::get_num_frames
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// Access: Public
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// Description: Returns the number of frames of animation for this
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// particular joint in the indicated model.
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////////////////////////////////////////////////////////////////////
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int EggJointData::
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get_num_frames(int model_index) const {
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EggBackPointer *back = get_model(model_index);
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if (back == (EggBackPointer *)NULL) {
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return 0;
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}
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EggJointPointer *joint;
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DCAST_INTO_R(joint, back, 0);
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return joint->get_num_frames();
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::get_frame
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// Access: Public
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// Description: Returns the local transform matrix corresponding to
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// this joint position in the nth frame in the indicated
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// model.
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////////////////////////////////////////////////////////////////////
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LMatrix4d EggJointData::
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get_frame(int model_index, int n) const {
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EggBackPointer *back = get_model(model_index);
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if (back == (EggBackPointer *)NULL) {
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return LMatrix4d::ident_mat();
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}
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EggJointPointer *joint;
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DCAST_INTO_R(joint, back, LMatrix4d::ident_mat());
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return joint->get_frame(n);
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::get_net_frame
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// Access: Public
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// Description: Returns the complete transform from the root
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// corresponding to this joint position in the nth frame
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// in the indicated model.
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////////////////////////////////////////////////////////////////////
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LMatrix4d EggJointData::
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get_net_frame(int model_index, int n) const {
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LMatrix4d mat = get_frame(model_index, n);
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if (_parent != (EggJointData *)NULL) {
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mat = mat * _parent->get_net_frame(model_index, n);
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}
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return mat;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::do_rebuild
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// Access: Public
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// Description: Calls do_rebuild() on all models, and recursively on
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// all joints at this node and below. Returns true if
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// all models returned true, false otherwise.
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////////////////////////////////////////////////////////////////////
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bool EggJointData::
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do_rebuild() {
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bool all_ok = true;
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BackPointers::iterator bpi;
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for (bpi = _back_pointers.begin(); bpi != _back_pointers.end(); ++bpi) {
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EggBackPointer *back = (*bpi);
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if (back != (EggBackPointer *)NULL) {
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EggJointPointer *joint;
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DCAST_INTO_R(joint, back, false);
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if (!joint->do_rebuild()) {
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all_ok = false;
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}
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}
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}
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Children::iterator ci;
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for (ci = _children.begin(); ci != _children.end(); ++ci) {
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EggJointData *child = (*ci);
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if (!child->do_rebuild()) {
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all_ok = false;
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}
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}
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return all_ok;
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::optimize
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// Access: Public
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// Description: Calls optimize() on all models, and recursively on
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// all joints at this node and below.
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////////////////////////////////////////////////////////////////////
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void EggJointData::
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optimize() {
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BackPointers::iterator bpi;
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for (bpi = _back_pointers.begin(); bpi != _back_pointers.end(); ++bpi) {
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EggBackPointer *back = (*bpi);
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if (back != (EggBackPointer *)NULL) {
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EggJointPointer *joint;
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DCAST_INTO_V(joint, back);
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joint->optimize();
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}
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}
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Children::iterator ci;
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for (ci = _children.begin(); ci != _children.end(); ++ci) {
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EggJointData *child = (*ci);
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child->optimize();
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::add_back_pointer
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// Access: Public, Virtual
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// Description: Adds the indicated model joint or anim table to the
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// data.
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////////////////////////////////////////////////////////////////////
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void EggJointData::
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add_back_pointer(int model_index, EggObject *egg_object) {
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if (egg_object->is_of_type(EggGroup::get_class_type())) {
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// It must be a <Joint>.
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EggJointNodePointer *joint = new EggJointNodePointer(egg_object);
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set_model(model_index, joint);
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} else if (egg_object->is_of_type(EggTable::get_class_type())) {
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// It's a <Table> with an "xform" child beneath it.
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EggMatrixTablePointer *xform = new EggMatrixTablePointer(egg_object);
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set_model(model_index, xform);
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} else {
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nout << "Invalid object added to joint for back pointer.\n";
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: EggJointData::write
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// Access: Public, Virtual
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// Description:
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////////////////////////////////////////////////////////////////////
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void EggJointData::
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write(ostream &out, int indent_level) const {
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indent(out, indent_level)
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<< "Joint " << get_name()
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<< " (models:";
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int num_models = get_num_models();
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for (int model_index = 0; model_index < num_models; model_index++) {
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if (has_model(model_index)) {
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out << " " << model_index;
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}
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}
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out << ") {\n";
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Children::const_iterator ci;
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for (ci = _children.begin(); ci != _children.end(); ++ci) {
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(*ci)->write(out, indent_level + 2);
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}
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indent(out, indent_level) << "}\n";
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}
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