open_toontown_panda3d/panda/src/grutil/arToolKit.h

77 lines
2.4 KiB
C++

// Filename: arToolKit.h
// Created by: jyelon (01Nov2007)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef ARTOOLKIT_H
#define ARTOOLKIT_H
#include "pandabase.h"
#ifdef HAVE_ARTOOLKIT
#include "nodePath.h"
#include "texture.h"
////////////////////////////////////////////////////////////////////
// Class : ARToolKit
// Description : ARToolKit is a software library for building
// Augmented Reality (AR) applications. These are
// applications that involve the overlay of virtual
// imagery on the real world. It was developed by
// Dr. Hirokazu Kato. Its ongoing development is
// being supported by the Human Interface Technology
// Laboratory (HIT Lab) at the University of
// Washington, HIT Lab NZ at the University of
// Canterbury, New Zealand, and ARToolworks, Inc,
// Seattle. It is available under a GPL license.
// It is also possible to negotiate other licenses
// with the copyright holders.
//
// This class is a wrapper around the ARToolKit
// library.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_GRUTIL ARToolKit {
PUBLISHED:
static ARToolKit *make(NodePath camera, const Filename &paramfile, double markersize);
~ARToolKit();
INLINE void set_threshold(double n);
void attach_pattern(const Filename &pattern, NodePath path);
void detach_patterns();
void analyze(Texture *tex, bool do_flip_texture = true);
private:
static int get_pattern(const Filename &pattern);
ARToolKit();
void cleanup();
typedef pmap<Filename, int> PatternTable;
static PatternTable _pattern_table;
typedef pmap<int, NodePath> Controls;
Controls _controls;
NodePath _camera;
void *_camera_param;
double _threshold;
double _marker_size;
double _prev_conv[3][4];
bool _have_prev_conv;
};
#include "arToolKit.I"
#endif // HAVE_ARTOOLKIT
#endif // ARTOOLKIT_H