open_toontown_panda3d/panda/src/particlesystem/sphereVolumeEmitter.h

57 lines
1.7 KiB
C++

// Filename: sphereVolumeEmitter.h
// Created by: charles (22Jun00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef SPHEREVOLUMEEMITTER_H
#define SPHEREVOLUMEEMITTER_H
#include "baseParticleEmitter.h"
////////////////////////////////////////////////////////////////////
// Class : SphereVolumeEmitter
// Description : Describes a voluminous spherical region in which
// particles are generated.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSICS SphereVolumeEmitter : public BaseParticleEmitter {
PUBLISHED:
SphereVolumeEmitter();
SphereVolumeEmitter(const SphereVolumeEmitter &copy);
virtual ~SphereVolumeEmitter();
virtual BaseParticleEmitter *make_copy();
INLINE void set_radius(float r);
INLINE float get_radius() const;
virtual void output(ostream &out) const;
virtual void write(ostream &out, int indent=0) const;
private:
float _radius;
// CUSTOM EMISSION PARAMETERS
// none
///////////////////////////////
// scratch variables that carry over from position calc to velocity calc
LPoint3f _particle_pos;
///////////////////////////////
virtual void assign_initial_position(LPoint3f& pos);
virtual void assign_initial_velocity(LVector3f& vel);
};
#include "sphereVolumeEmitter.I"
#endif // SPHEREVOLUMEEMITTER_H