56 lines
1.9 KiB
Plaintext
56 lines
1.9 KiB
Plaintext
// Filename: linearVectorForce.I
|
|
// Created by: charles (21Jun00)
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
//
|
|
// PANDA 3D SOFTWARE
|
|
// Copyright (c) Carnegie Mellon University. All rights reserved.
|
|
//
|
|
// All use of this software is subject to the terms of the revised BSD
|
|
// license. You should have received a copy of this license along
|
|
// with this source code in a file named "LICENSE."
|
|
//
|
|
////////////////////////////////////////////////////////////////////
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function : set_vector
|
|
// Access : Public
|
|
// Description : encapsulating wrapper
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void LinearVectorForce::
|
|
set_vector(const LVector3f& v) {
|
|
_fvec = v;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function : set_vector
|
|
// Access : Public
|
|
// Description : piecewise encapsulating wrapper
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE void LinearVectorForce::
|
|
set_vector(float x, float y, float z) {
|
|
_fvec.set(x, y, z);
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function : get_local_vector
|
|
// Access : Public
|
|
// Description :
|
|
////////////////////////////////////////////////////////////////////
|
|
INLINE LVector3f LinearVectorForce::
|
|
get_local_vector() const {
|
|
return _fvec;
|
|
}
|
|
|
|
////////////////////////////////////////////////////////////////////
|
|
// Function: LinearVectorForce::LinearVectorForce += LinearVectorForce
|
|
// Access: Public
|
|
// Description: Performs a memberwise addition between two LinearVectorForces.
|
|
////////////////////////////////////////////////////////////////////
|
|
LinearVectorForce& LinearVectorForce::
|
|
operator += (const LinearVectorForce &other) {
|
|
_fvec+=other._fvec;
|
|
// Should something happen with _amplitude?
|
|
return *this;
|
|
}
|