82 lines
2.6 KiB
C++
82 lines
2.6 KiB
C++
// Filename: physxBodyDesc.h
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// Created by: pratt (Apr 7, 2006)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PHYSXBODYDESC_H
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#define PHYSXBODYDESC_H
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#ifdef HAVE_PHYSX
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#include "pandabase.h"
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#include "physx_enumerations.h"
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#include "physxManager.h"
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#include "luse.h"
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#include "NxPhysics.h"
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////////////////////////////////////////////////////////////////////
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// Class : PhysxBodyDesc
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// Description :
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSX PhysxBodyDesc {
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PUBLISHED:
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PhysxBodyDesc();
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INLINE bool is_valid() const;
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INLINE void set_to_default();
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INLINE float get_angular_damping() const;
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LVecBase3f get_angular_velocity() const;
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INLINE float get_ccd_motion_threshold() const;
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INLINE unsigned int get_flags() const;
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INLINE float get_linear_damping() const;
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LVecBase3f get_linear_velocity() const;
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INLINE float get_mass() const;
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LMatrix4f get_mass_local_pose() const;
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LVecBase3f get_mass_space_inertia() const;
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INLINE float get_max_angular_velocity() const;
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INLINE float get_sleep_angular_velocity() const;
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INLINE float get_sleep_damping() const;
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INLINE float get_sleep_energy_threshold() const;
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INLINE float get_sleep_linear_velocity() const;
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INLINE unsigned int get_solver_iteration_count() const;
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INLINE float get_wake_up_counter() const;
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INLINE void set_angular_damping( float value );
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void set_angular_velocity( LVecBase3f value );
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INLINE void set_ccd_motion_threshold( float value );
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INLINE void set_flags( unsigned int value );
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INLINE void set_linear_damping( float value );
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void set_linear_velocity( LVecBase3f value );
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INLINE void set_mass( float value );
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void set_mass_local_pose( LMatrix4f value );
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void set_mass_space_inertia( LVecBase3f value );
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INLINE void set_max_angular_velocity( float value );
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INLINE void set_sleep_angular_velocity( float value );
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INLINE void set_sleep_damping(float value);
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INLINE void set_sleep_energy_threshold(float value);
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INLINE void set_sleep_linear_velocity( float value );
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INLINE void set_solver_iteration_count( unsigned int value );
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INLINE void set_wake_up_counter( float value );
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public:
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NxBodyDesc nBodyDesc;
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};
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#include "physxBodyDesc.I"
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#endif // HAVE_PHYSX
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#endif // PHYSXBODYDESC_H
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