71 lines
2.0 KiB
C++
71 lines
2.0 KiB
C++
// Filename: physxMaterial.h
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// Created by: pratt (Jul 9, 2006)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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#ifndef PHYSXMATERIAL_H
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#define PHYSXMATERIAL_H
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#ifdef HAVE_PHYSX
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#include "pandabase.h"
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#include "physx_enumerations.h"
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#include "physxManager.h"
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#include "luse.h"
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class PhysxMaterialDesc;
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class PhysxScene;
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#include "NxPhysics.h"
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////////////////////////////////////////////////////////////////////
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// Class : PhysxMaterial
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// Description :
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////////////////////////////////////////////////////////////////////
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class EXPCL_PANDAPHYSX PhysxMaterial {
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PUBLISHED:
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LVecBase3f get_dir_of_anisotropy() const;
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float get_dynamic_friction() const;
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float get_dynamic_friction_v() const;
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unsigned int get_flags() const;
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PhysxCombineMode get_friction_combine_mode() const;
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unsigned short get_material_index();
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float get_restitution() const;
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PhysxCombineMode get_restitution_combine_mode() const;
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PhysxScene & get_scene() const;
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float get_static_friction() const;
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float get_static_friction_v() const;
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void load_from_desc(const PhysxMaterialDesc & desc);
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void save_to_desc(PhysxMaterialDesc & desc) const;
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void set_dir_of_anisotropy(const LVecBase3f & vec);
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void set_dynamic_friction(float coef);
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void set_dynamic_friction_v(float coef);
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void set_flags(unsigned int flags);
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void set_friction_combine_mode(PhysxCombineMode comb_mode);
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void set_restitution(float rest);
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void set_restitution_combine_mode(PhysxCombineMode comb_mode);
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void set_static_friction(float coef);
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void set_static_friction_v(float coef);
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public:
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NxMaterial *nMaterial;
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};
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#include "physxMaterial.I"
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#endif // HAVE_PHYSX
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#endif // PHYSXMATERIAL_H
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