open_toontown_panda3d/panda/src/pgraphnodes/callbackNode.cxx

220 lines
6.3 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file callbackNode.cxx
* @author drose
* @date 2009-03-13
*/
#include "pandabase.h"
#include "callbackNode.h"
#include "cullTraverser.h"
#include "nodeCullCallbackData.h"
#include "cullableObject.h"
#include "cullHandler.h"
#include "omniBoundingVolume.h"
#include "config_pgraph.h"
TypeHandle CallbackNode::_type_handle;
/**
*
*/
CallbackNode::
CallbackNode(const std::string &name) :
PandaNode(name)
{
PandaNode::set_cull_callback();
// Set up a default, infinite bounding volume, unless the user tells us
// otherwise. Not sure if this is a great idea, because it means a naive
// user will never set the bounding volume and always trigger the callback--
// but that's not altogether a bad default behavior.
set_internal_bounds(new OmniBoundingVolume);
}
/**
*
*/
CallbackNode::
CallbackNode(const CallbackNode &copy) :
PandaNode(copy),
_cycler(copy._cycler)
{
}
/**
* Returns a newly-allocated Node that is a shallow copy of this one. It will
* be a different Node pointer, but its internal data may or may not be shared
* with that of the original Node.
*/
PandaNode *CallbackNode::
make_copy() const {
return new CallbackNode(*this);
}
/**
* Returns true if it is generally safe to combine this particular kind of
* PandaNode with other kinds of PandaNodes of compatible type, adding
* children or whatever. For instance, an LODNode should not be combined with
* any other PandaNode, because its set of children is meaningful.
*/
bool CallbackNode::
safe_to_combine() const {
return false;
}
/**
* This function will be called during the cull traversal to perform any
* additional operations that should be performed at cull time. This may
* include additional manipulation of render state or additional
* visible/invisible decisions, or any other arbitrary operation.
*
* Note that this function will *not* be called unless set_cull_callback() is
* called in the constructor of the derived class. It is necessary to call
* set_cull_callback() to indicated that we require cull_callback() to be
* called.
*
* By the time this function is called, the node has already passed the
* bounding-volume test for the viewing frustum, and the node's transform and
* state have already been applied to the indicated CullTraverserData object.
*
* The return value is true if this node should be visible, or false if it
* should be culled.
*/
bool CallbackNode::
cull_callback(CullTraverser *trav, CullTraverserData &data) {
CallbackObject *cbobj = get_cull_callback();
if (cbobj != nullptr) {
NodeCullCallbackData cbdata(trav, data);
cbobj->do_callback(&cbdata);
// No further cull: the callback takes care of all of it.
return false;
}
// Recurse onto the node's children.
return true;
}
/**
* Returns true if there is some value to visiting this particular node during
* the cull traversal for any camera, false otherwise. This will be used to
* optimize the result of get_net_draw_show_mask(), so that any subtrees that
* contain only nodes for which is_renderable() is false need not be visited.
*/
bool CallbackNode::
is_renderable() const {
return true;
}
/**
* Adds the node's contents to the CullResult we are building up during the
* cull traversal, so that it will be drawn at render time. For most nodes
* other than GeomNodes, this is a do-nothing operation.
*/
void CallbackNode::
add_for_draw(CullTraverser *trav, CullTraverserData &data) {
if (pgraph_cat.is_spam()) {
pgraph_cat.spam()
<< "Found " << *this << " in state " << *data._state
<< " draw_mask = " << data._draw_mask << "\n";
}
// OK, render this node. Rendering this node means creating a
// CullableObject for the draw_callback, if any. We don't need to pass any
// Geoms, however.
CallbackObject *cbobj = get_draw_callback();
if (cbobj != nullptr) {
CullableObject *object =
new CullableObject(nullptr, data._state,
data.get_internal_transform(trav));
object->set_draw_callback(cbobj);
trav->get_cull_handler()->record_object(object, trav);
}
}
/**
* Writes a brief description of the node to the indicated output stream.
* This is invoked by the << operator. It may be overridden in derived
* classes to include some information relevant to the class.
*/
void CallbackNode::
output(std::ostream &out) const {
PandaNode::output(out);
}
/**
* Tells the BamReader how to create objects of type CallbackNode.
*/
void CallbackNode::
register_with_read_factory() {
BamReader::get_factory()->register_factory(get_class_type(), make_from_bam);
}
/**
* Writes the contents of this object to the datagram for shipping out to a
* Bam file.
*/
void CallbackNode::
write_datagram(BamWriter *manager, Datagram &dg) {
PandaNode::write_datagram(manager, dg);
manager->write_cdata(dg, _cycler);
}
/**
* This function is called by the BamReader's factory when a new object of
* type CallbackNode is encountered in the Bam file. It should create the
* CallbackNode and extract its information from the file.
*/
TypedWritable *CallbackNode::
make_from_bam(const FactoryParams &params) {
CallbackNode *node = new CallbackNode("");
DatagramIterator scan;
BamReader *manager;
parse_params(params, scan, manager);
node->fillin(scan, manager);
return node;
}
/**
* This internal function is called by make_from_bam to read in all of the
* relevant data from the BamFile for the new CallbackNode.
*/
void CallbackNode::
fillin(DatagramIterator &scan, BamReader *manager) {
PandaNode::fillin(scan, manager);
manager->read_cdata(scan, _cycler);
}
/**
*
*/
CycleData *CallbackNode::CData::
make_copy() const {
return new CData(*this);
}
/**
* Writes the contents of this object to the datagram for shipping out to a
* Bam file.
*/
void CallbackNode::CData::
write_datagram(BamWriter *manager, Datagram &dg) const {
}
/**
* This internal function is called by make_from_bam to read in all of the
* relevant data from the BamFile for the new CallbackNode.
*/
void CallbackNode::CData::
fillin(DatagramIterator &scan, BamReader *manager) {
}