89 lines
2.9 KiB
Plaintext
89 lines
2.9 KiB
Plaintext
// Filename: lensNode.I
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// Created by: drose (23May00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://www.panda3d.org/license.txt .
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//
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// To contact the maintainers of this program write to
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// panda3d@yahoogroups.com .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: LensNode::Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE LensNode::
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LensNode(const string &name) :
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NamedNode(name)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LensNode::Copy Constructor
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE LensNode::
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LensNode(const LensNode ©) :
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NamedNode(copy),
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_lens(copy._lens)
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{
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}
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////////////////////////////////////////////////////////////////////
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// Function: LensNode::Copy Assignment Operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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INLINE void LensNode::
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operator = (const LensNode ©) {
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NamedNode::operator = (copy);
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_lens = copy._lens;
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}
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////////////////////////////////////////////////////////////////////
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// Function: copy_lens
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// Access: Public
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// Description: Sets up the LensNode using a copy of the
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// indicated Lens. If the original Lens is
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// changed or destroyed, this LensNode is not
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// affected.
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////////////////////////////////////////////////////////////////////
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INLINE void LensNode::
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copy_lens(const Lens &lens) {
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_lens = lens.make_copy();
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}
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////////////////////////////////////////////////////////////////////
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// Function: set_lens
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// Access: Public
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// Description: Sets up the LensNode using this particular Lens
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// pointer. If the lens is subsequently modified, the
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// LensNode properties immediately reflect the change.
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////////////////////////////////////////////////////////////////////
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INLINE void LensNode::
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set_lens(Lens *lens) {
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_lens = lens;
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}
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////////////////////////////////////////////////////////////////////
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// Function: get_lens
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// Access: Public
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// Description: Returns a pointer to the particular Lens
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// associated with this LensNode, or NULL if there is
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// not yet a Lens associated.
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////////////////////////////////////////////////////////////////////
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INLINE Lens *LensNode::
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get_lens() {
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return _lens;
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}
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