open_toontown_panda3d/panda/src/linmath/lsimpleMatrix.I

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lsimpleMatrix.I
* @author drose
* @date 2011-12-15
*/
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE LSimpleMatrix<FloatType, NumRows, NumCols>::
LSimpleMatrix() {
// No default initialization.
}
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE LSimpleMatrix<FloatType, NumRows, NumCols>::
LSimpleMatrix(const LSimpleMatrix<FloatType, NumRows, NumCols> &copy) {
memcpy(_array, copy._array, sizeof(_array));
}
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE void LSimpleMatrix<FloatType, NumRows, NumCols>::
operator = (const LSimpleMatrix<FloatType, NumRows, NumCols> &copy) {
memcpy(_array, copy._array, sizeof(_array));
}
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE const FloatType &LSimpleMatrix<FloatType, NumRows, NumCols>::
operator () (int row, int col) const {
return _array[row][col];
}
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE FloatType &LSimpleMatrix<FloatType, NumRows, NumCols>::
operator () (int row, int col) {
return _array[row][col];
}
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE const FloatType &LSimpleMatrix<FloatType, NumRows, NumCols>::
operator () (int col) const {
return _array[0][col];
}
/**
*
*/
template <class FloatType, int NumRows, int NumCols>
INLINE FloatType &LSimpleMatrix<FloatType, NumRows, NumCols>::
operator () (int col) {
return _array[0][col];
}