open_toontown_panda3d/tests/showbase/test_DistancePhasedNode.py

31 lines
1009 B
Python

from panda3d import core
from direct.showbase.DistancePhasedNode import BufferedDistancePhasedNode
def test_BufferedDistancePhasedNode(base):
cSphere = core.CollisionSphere(0, 0, 0, 0.1)
cNode = core.CollisionNode('camCol')
cNode.addSolid(cSphere)
cNodePath = core.NodePath(cNode)
# cNodePath.reparentTo(base.cam)
# cNodePath.show()
# cNodePath.setPos(25,0,0)
base.cTrav = core.CollisionTraverser()
eventHandler = core.CollisionHandlerEvent()
eventHandler.addInPattern('enter%in')
eventHandler.addOutPattern('exit%in')
# messenger.toggleVerbose()
base.cTrav.addCollider(cNodePath, eventHandler)
p = BufferedDistancePhasedNode('p', {'At': (10, 20), 'Near': (100, 200), 'Far': (1000, 1020)},
autoCleanup=False,
fromCollideNode=cNodePath,
)
p.reparentTo(base.render)
p._DistancePhasedNode__oneTimeCollide()
base.eventMgr.doEvents()