open_toontown_panda3d/panda/src/device/clientDialDevice.h

87 lines
2.5 KiB
C++

// Filename: clientDialDevice.h
// Created by: drose (26Jan01)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef CLIENTDIALDEVICE_H
#define CLIENTDIALDEVICE_H
#include "pandabase.h"
#include "clientDevice.h"
////////////////////////////////////////////////////////////////////
// Class : ClientDialDevice
// Description : A device, attached to the ClientBase by a
// DialNode, that records the data from a single
// named dial device. The named device can contain
// any number of dials, numbered in sequence beginning
// at zero.
//
// A dial is a rotating device that does not have
// stops--it can keep rotating any number of times.
// Therefore it does not have a specific position at any
// given time, unlike an AnalogDevice.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA ClientDialDevice : public ClientDevice {
protected:
INLINE ClientDialDevice(ClientBase *client, const string &device_name);
public:
INLINE int get_num_dials() const;
INLINE void push_dial(int index, double offset);
INLINE double read_dial(int index);
INLINE bool is_dial_known(int index) const;
private:
void ensure_dial_index(int index);
protected:
class DialState {
public:
INLINE DialState();
double _offset;
bool _known;
};
typedef pvector<DialState> Dials;
Dials _dials;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
ClientDevice::init_type();
register_type(_type_handle, "ClientDialDevice",
ClientDevice::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "clientDialDevice.I"
#endif