open_toontown_panda3d/panda/src/downloader/decompressor.h

62 lines
1.6 KiB
C++

// Filename: decompressor.h
// Created by: mike (09Jan97)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef DECOMPRESSOR_H
#define DECOMPRESSOR_H
#include "pandabase.h"
#include "filename.h"
class Ramfile;
////////////////////////////////////////////////////////////////////
// Class : Decompressor
// Description : This manages run-time decompression of a
// zlib-compressed stream, as a background or foreground
// task.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAEXPRESS Decompressor {
PUBLISHED:
Decompressor();
~Decompressor();
int initiate(const Filename &source_file);
int initiate(const Filename &source_file, const Filename &dest_file);
int run();
bool decompress(const Filename &source_file);
bool decompress(Ramfile &source_and_dest_file);
float get_progress() const;
private:
void cleanup(void);
Filename _source_filename;
istream *_source;
istream *_decompress;
ostream *_dest;
size_t _source_length;
};
#include "decompressor.I"
#endif