open_toontown_panda3d/panda/src/gobj/geomSprite.h

119 lines
3.5 KiB
C++

// Filename: geomSprite.h
// Created by: charles (13Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef GEOMSPRITE_H
#define GEOMSPRITE_H
#include <pta_float.h>
#include "geom.h"
////////////////////////////////////////////////////////////////////
// Class : GeomSprite
// Description : Sprite Primitive
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA GeomSprite : public Geom {
public:
GeomSprite(Texture *tex = (Texture *) NULL,
bool alpha_disable = false);
virtual Geom *make_copy() const;
virtual void print_draw_immediate() const;
virtual void draw_immediate(GraphicsStateGuardianBase *gsg, GeomContext *gc);
virtual int get_num_vertices_per_prim() const { return 1; }
virtual int get_num_more_vertices_than_components() const { return 0; }
virtual bool uses_components() const { return false; }
virtual int get_length(int) const { return 1; }
virtual Geom *explode() const {
return new GeomSprite(*this); }
static float get_frustum_top() { return 1.0f; }
static float get_frustum_bottom() { return -1.0f; }
static float get_frustum_left() { return -1.0f; }
static float get_frustum_right() { return 1.0f; }
INLINE void set_texture(Texture *tex);
INLINE Texture *get_texture() const;
INLINE void set_ll_uv(const TexCoordf &ll_uv);
INLINE const TexCoordf &get_ll_uv() const;
INLINE void set_ur_uv(const TexCoordf &ur_uv);
INLINE const TexCoordf &get_ur_uv() const;
INLINE void set_alpha_disable(bool a);
INLINE bool get_alpha_disable() const;
INLINE void set_x_texel_ratio(PTA_float x_texel_ratio, GeomBindType x_bind_type);
INLINE void set_y_texel_ratio(PTA_float y_texel_ratio, GeomBindType y_bind_type);
INLINE void set_thetas(PTA_float theta, GeomBindType theta_bind_type);
INLINE GeomBindType get_x_bind_type() const;
INLINE GeomBindType get_y_bind_type() const;
INLINE GeomBindType get_theta_bind_type() const;
// public so we don't have to issue them...
PTA_float _x_texel_ratio;
PTA_float _y_texel_ratio;
PTA_float _theta;
protected:
PT(Texture) _texture;
TexCoordf _ll_uv;
TexCoordf _ur_uv;
bool _alpha_disable;
GeomBindType _x_bind_type;
GeomBindType _y_bind_type;
GeomBindType _theta_bind_type;
public:
static void register_with_read_factory();
virtual void write_datagram(BamWriter *manager, Datagram &me);
int complete_pointers(TypedWritable **plist, BamReader *manager);
static TypedWritable *make_GeomSprite(const FactoryParams &params);
protected:
void fillin(DatagramIterator &scan, BamReader *manager);
PUBLISHED:
static TypeHandle get_class_type() {
return _type_handle;
}
public:
static void init_type() {
Geom::init_type();
register_type(_type_handle, "GeomSprite",
Geom::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "geomSprite.I"
#endif // GEOMSPRITE_H