open_toontown_panda3d/panda/src/pgui/pgEntry.cxx

978 lines
30 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file pgEntry.cxx
* @author drose
* @date 2002-03-13
*/
#include "pgEntry.h"
#include "pgMouseWatcherParameter.h"
#include "cullTraverser.h"
#include "cullTraverserData.h"
#include "throw_event.h"
#include "transformState.h"
#include "mouseWatcherParameter.h"
#include "keyboardButton.h"
#include "mouseButton.h"
#include "lineSegs.h"
#include "textEncoder.h"
#include "config_text.h"
#include <math.h>
using std::max;
using std::min;
using std::string;
using std::wstring;
TypeHandle PGEntry::_type_handle;
/**
*
*/
PGEntry::
PGEntry(const string &name) :
PGItem(name),
_text(get_text_node()),
_obscure_text(get_text_node()),
_candidate_text(get_text_node())
{
set_cull_callback();
_cursor_position = 0;
_cursor_stale = true;
_candidate_highlight_start = 0;
_candidate_highlight_end = 0;
_candidate_cursor_pos = 0;
_max_chars = 0;
_max_width = 0.0f;
_num_lines = 1;
_accept_enabled = true;
_last_text_def = nullptr;
_text_geom_stale = true;
_text_geom_flattened = true;
_blink_start = 0.0f;
_blink_rate = 1.0f;
_text_render_root = NodePath("text_root");
CPT(TransformState) transform = TransformState::make_mat(LMatrix4::convert_mat(CS_default, CS_zup_right));
_text_render_root.set_transform(transform);
_cursor_scale = _text_render_root.attach_new_node("cursor_scale");
_cursor_def = _cursor_scale.attach_new_node("cursor");
_cursor_visible = true;
// These strings are used to specify the TextProperties to apply to
// candidate strings generated from the IME (for entering text in an east
// Asian language).
_candidate_active = "candidate_active";
_candidate_inactive = "candidate_inactive";
_cursor_keys_active = true;
_obscure_mode = false;
_overflow_mode = false;
_current_padding = 0.0f;
set_active(true);
update_state();
// Some default parameters so it doesn't crash hard if no one calls setup().
setup_minimal(10, 1);
}
/**
*
*/
PGEntry::
~PGEntry() {
}
/**
*
*/
PGEntry::
PGEntry(const PGEntry &copy) :
PGItem(copy),
_text(copy._text),
_obscure_text(copy._obscure_text),
_candidate_text(copy._candidate_text),
_cursor_position(copy._cursor_position),
_cursor_visible(copy._cursor_visible),
_candidate_highlight_start(copy._candidate_highlight_start),
_candidate_highlight_end(copy._candidate_highlight_end),
_candidate_cursor_pos(copy._candidate_cursor_pos),
_max_chars(copy._max_chars),
_max_width(copy._max_width),
_num_lines(copy._num_lines),
_accept_enabled(copy._accept_enabled),
_candidate_active(copy._candidate_active),
_candidate_inactive(copy._candidate_inactive),
_text_defs(copy._text_defs),
_blink_start(copy._blink_start),
_blink_rate(copy._blink_rate),
_cursor_keys_active(copy._cursor_keys_active),
_obscure_mode(copy._obscure_mode),
_overflow_mode(copy._overflow_mode)
{
_cursor_stale = true;
_last_text_def = nullptr;
_text_geom_stale = true;
_text_geom_flattened = true;
_text_render_root = NodePath("text_root");
_cursor_scale = _text_render_root.attach_new_node("cursor_scale");
_cursor_scale.set_transform(copy._cursor_scale.get_transform());
_cursor_def = copy._cursor_def.copy_to(_cursor_scale);
}
/**
* Returns a newly-allocated Node that is a shallow copy of this one. It will
* be a different Node pointer, but its internal data may or may not be shared
* with that of the original Node.
*/
PandaNode *PGEntry::
make_copy() const {
LightReMutexHolder holder(_lock);
return new PGEntry(*this);
}
/**
* Transforms the contents of this node by the indicated matrix, if it means
* anything to do so. For most kinds of nodes, this does nothing.
*/
void PGEntry::
xform(const LMatrix4 &mat) {
LightReMutexHolder holder(_lock);
PGItem::xform(mat);
_text_render_root.set_mat(_text_render_root.get_mat() * mat);
}
/**
* This function will be called during the cull traversal to perform any
* additional operations that should be performed at cull time. This may
* include additional manipulation of render state or additional
* visible/invisible decisions, or any other arbitrary operation.
*
* Note that this function will *not* be called unless set_cull_callback() is
* called in the constructor of the derived class. It is necessary to call
* set_cull_callback() to indicated that we require cull_callback() to be
* called.
*
* By the time this function is called, the node has already passed the
* bounding-volume test for the viewing frustum, and the node's transform and
* state have already been applied to the indicated CullTraverserData object.
*
* The return value is true if this node should be visible, or false if it
* should be culled.
*/
bool PGEntry::
cull_callback(CullTraverser *trav, CullTraverserData &data) {
LightReMutexHolder holder(_lock);
PGItem::cull_callback(trav, data);
if (Thread::get_current_pipeline_stage() == 0) {
update_text();
update_cursor();
}
// Now render the text.
trav->traverse_down(data, _text_render_root.node());
// Now continue to render everything else below this node.
return true;
}
/**
* This is a callback hook function, called whenever a mouse or keyboard entry
* is depressed while the mouse is within the region.
*/
void PGEntry::
press(const MouseWatcherParameter &param, bool background) {
LightReMutexHolder holder(_lock);
if (get_active()) {
if (param.has_button()) {
// Make sure _text is initialized properly.
update_text();
bool overflow_mode = get_overflow_mode() && _num_lines == 1;
ButtonHandle button = param.get_button();
if (button == MouseButton::one() ||
button == MouseButton::two() ||
button == MouseButton::three() ||
button == MouseButton::four() ||
button == MouseButton::five()) {
// Mouse button; set focus.
set_focus(true);
} else if ((!background && get_focus()) ||
(background && get_background_focus())) {
// Keyboard button.
_cursor_position = min(_cursor_position, _text.get_num_characters());
_blink_start = ClockObject::get_global_clock()->get_frame_time();
if (button == KeyboardButton::enter()) {
// Enter. Accept the entry.
if (_accept_enabled) {
accept(param);
}
else {
accept_failed(param);
}
} else if (button == KeyboardButton::backspace()) {
// Backspace. Remove the character to the left of the cursor.
if (_cursor_position > 0) {
_text.set_wsubstr(wstring(), _cursor_position - 1, 1);
_cursor_position--;
_cursor_stale = true;
_text_geom_stale = true;
erase(param);
}
} else if (button == KeyboardButton::del()) {
// Delete. Remove the character to the right of the cursor.
if (_cursor_position < _text.get_num_characters()) {
_text.set_wsubstr(wstring(), _cursor_position, 1);
_text_geom_stale = true;
erase(param);
}
} else if (button == KeyboardButton::left()) {
if (_cursor_keys_active) {
// Left arrow. Move the cursor position to the left.
--_cursor_position;
if (_cursor_position < 0) {
_cursor_position = 0;
overflow(param);
} else {
type(param);
}
_cursor_stale = true;
if (overflow_mode){
_text_geom_stale = true;
}
}
} else if (button == KeyboardButton::right()) {
if (_cursor_keys_active) {
// Right arrow. Move the cursor position to the right.
++_cursor_position;
if (_cursor_position > _text.get_num_characters()) {
_cursor_position = _text.get_num_characters();
overflow(param);
} else {
type(param);
}
_cursor_stale = true;
if (overflow_mode){
_text_geom_stale = true;
}
}
} else if (button == KeyboardButton::home()) {
if (_cursor_keys_active) {
// Home. Move the cursor position to the beginning.
_cursor_position = 0;
_cursor_stale = true;
if (overflow_mode){
_text_geom_stale = true;
}
type(param);
}
} else if (button == KeyboardButton::end()) {
if (_cursor_keys_active) {
// End. Move the cursor position to the end.
_cursor_position = _text.get_num_characters();
_cursor_stale = true;
if (overflow_mode){
_text_geom_stale = true;
}
type(param);
}
}
}
}
}
PGItem::press(param, background);
#ifdef THREADED_PIPELINE
if (Pipeline::get_render_pipeline()->get_num_stages() > 1) {
if (_text_geom_stale) {
update_text();
}
if (_cursor_stale) {
update_cursor();
}
}
#endif
}
/**
* This is a callback hook function, called whenever the user types a key.
*/
void PGEntry::
keystroke(const MouseWatcherParameter &param, bool background) {
LightReMutexHolder holder(_lock);
if (get_active()) {
if (param.has_keycode()) {
// Make sure _text is initialized properly.
update_text();
int keycode = param.get_keycode();
if ((!isascii(keycode) || isprint(keycode)) && keycode != '\t') {
// A normal visible character. Add a new character to the text entry,
// if there's room.
if (!_candidate_wtext.empty()) {
_candidate_wtext = wstring();
_text_geom_stale = true;
}
wstring new_char(1, (wchar_t)keycode);
if (get_max_chars() > 0 && _text.get_num_characters() >= get_max_chars()) {
// In max_chars mode, we consider it an overflow after we have
// exceeded a fixed number of characters, irrespective of the
// formatted width of those characters.
overflow(param);
} else {
_cursor_position = min(_cursor_position, _text.get_num_characters());
bool too_long = !_text.set_wsubstr(new_char, _cursor_position, 0);
bool overflow_mode = get_overflow_mode() && _num_lines == 1;
if(overflow_mode){
too_long = false;
}
if (_obscure_mode) {
too_long = !_obscure_text.set_wtext(wstring(_text.get_num_characters(), '*'));
} else {
if (!too_long && (_text.get_num_rows() == _num_lines) && !overflow_mode) {
// If we've filled up all of the available lines, we must also
// ensure that the last line is not too long (it might be,
// because of additional whitespace on the end).
int r = _num_lines - 1;
int c = _text.get_num_cols(r);
PN_stdfloat last_line_width =
_text.get_xpos(r, c) - _text.get_xpos(r, 0);
too_long = (last_line_width > _max_width);
}
if (!too_long && keycode == ' ' && !overflow_mode) {
// Even if we haven't filled up all of the available lines, we
// should reject a space that's typed at the end of the current
// line if it would make that line exceed the maximum width,
// just so we don't allow an infinite number of spaces to
// accumulate.
int r, c;
_text.calc_r_c(r, c, _cursor_position);
if (_text.get_num_cols(r) == c + 1) {
// The user is typing at the end of the line. But we must
// allow at least one space at the end of the line, so we only
// make any of the following checks if there are already
// multiple spaces at the end of the line.
if (c - 1 >= 0 && _text.get_character(r, c - 1) == ' ') {
// Ok, the user is putting multiple spaces on the end of a
// line; we need to make sure the line does not grow too
// wide. Measure the line's width.
PN_stdfloat current_line_width =
_text.get_xpos(r, c + 1) - _text.get_xpos(r, 0);
if (current_line_width > _max_width) {
// We have to reject the space, but we don't treat it as
// an overflow condition.
_text.set_wsubstr(wstring(), _cursor_position, 1);
// If the user is typing over existing space characters,
// we act as if the right-arrow key were pressed instead,
// and advance the cursor to the next position.
// Otherwise, we just quietly eat the space character.
if (_cursor_position < _text.get_num_characters() &&
_text.get_character(_cursor_position) == ' ') {
_cursor_position++;
_cursor_stale = true;
}
return;
}
}
}
}
}
if (too_long) {
_text.set_wsubstr(wstring(), _cursor_position, 1);
overflow(param);
} else {
_cursor_position += new_char.length();
_cursor_stale = true;
_text_geom_stale = true;
type(param);
}
}
}
}
}
PGItem::keystroke(param, background);
#ifdef THREADED_PIPELINE
if (Pipeline::get_render_pipeline()->get_num_stages() > 1) {
if (_text_geom_stale) {
update_text();
}
if (_cursor_stale) {
update_cursor();
}
}
#endif
}
/**
* This is a callback hook function, called whenever the user selects an item
* from the IME menu.
*/
void PGEntry::
candidate(const MouseWatcherParameter &param, bool background) {
LightReMutexHolder holder(_lock);
if (get_active()) {
if (param.has_candidate()) {
// Save the candidate string so it can be displayed.
_candidate_wtext = param.get_candidate_string();
_candidate_highlight_start = param.get_highlight_start();
_candidate_highlight_end = param.get_highlight_end();
_candidate_cursor_pos = param.get_cursor_pos();
_text_geom_stale = true;
if (!_candidate_wtext.empty()) {
type(param);
}
}
}
PGItem::candidate(param, background);
#ifdef THREADED_PIPELINE
if (Pipeline::get_render_pipeline()->get_num_stages() > 1) {
if (_text_geom_stale) {
update_text();
}
if (_cursor_stale) {
update_cursor();
}
}
#endif
}
/**
* This is a callback hook function, called whenever the entry is accepted by
* the user pressing Enter normally.
*/
void PGEntry::
accept(const MouseWatcherParameter &param) {
LightReMutexHolder holder(_lock);
PGMouseWatcherParameter *ep = new PGMouseWatcherParameter(param);
string event = get_accept_event(param.get_button());
play_sound(event);
throw_event(event, EventParameter(ep));
set_focus(false);
}
/**
* This is a callback hook function, called whenever the user presses Enter
* but we can't accept the input.
*/
void PGEntry::
accept_failed(const MouseWatcherParameter &param) {
LightReMutexHolder holder(_lock);
PGMouseWatcherParameter *ep = new PGMouseWatcherParameter(param);
string event = get_accept_failed_event(param.get_button());
play_sound(event);
throw_event(event, EventParameter(ep));
// set_focus(false);
}
/**
* This is a callback hook function, called whenever the entry is overflowed
* because the user attempts to type too many characters, exceeding either
* set_max_chars() or set_max_width().
*/
void PGEntry::
overflow(const MouseWatcherParameter &param) {
LightReMutexHolder holder(_lock);
PGMouseWatcherParameter *ep = new PGMouseWatcherParameter(param);
string event = get_overflow_event();
play_sound(event);
throw_event(event, EventParameter(ep));
}
/**
* This is a callback hook function, called whenever the user extends the text
* by typing.
*/
void PGEntry::
type(const MouseWatcherParameter &param) {
LightReMutexHolder holder(_lock);
PGMouseWatcherParameter *ep = new PGMouseWatcherParameter(param);
string event = get_type_event();
play_sound(event);
throw_event(event, EventParameter(ep));
}
/**
* This is a callback hook function, called whenever the user erase characters
* in the text.
*/
void PGEntry::
erase(const MouseWatcherParameter &param) {
LightReMutexHolder holder(_lock);
PGMouseWatcherParameter *ep = new PGMouseWatcherParameter(param);
string event = get_erase_event();
play_sound(event);
throw_event(event, EventParameter(ep));
}
/**
* This is a callback hook function, called whenever the cursor moves.
*/
void PGEntry::
cursormove() {
LightReMutexHolder holder(_lock);
string event = get_cursormove_event();
throw_event(event, EventParameter(_cursor_def.get_x()), EventParameter(_cursor_def.get_y()));
}
/**
* Sets up the entry for normal use. The width is the maximum width of
* characters that will be typed, and num_lines is the integer number of lines
* of text of the entry. Both of these together determine the size of the
* entry, based on the TextNode in effect.
*/
void PGEntry::
setup(PN_stdfloat width, int num_lines) {
LightReMutexHolder holder(_lock);
setup_minimal(width, num_lines);
TextNode *text_node = get_text_def(S_focus);
PN_stdfloat line_height = text_node->get_line_height();
// Determine the four corners of the frame.
float bottom = -0.3f * line_height - (line_height * (num_lines - 1));
// Transform each corner by the TextNode's transform.
LMatrix4 mat = text_node->get_transform();
LPoint3 ll = LPoint3::rfu(0.0f, 0.0f, bottom) * mat;
LPoint3 ur = LPoint3::rfu(width, 0.0f, line_height) * mat;
LPoint3 lr = LPoint3::rfu(width, 0.0f, bottom) * mat;
LPoint3 ul = LPoint3::rfu(0.0f, 0.0f, line_height) * mat;
LVector3 up = LVector3::up();
int up_axis;
if (up[1]) {
up_axis = 1;
}
else if (up[2]) {
up_axis = 2;
}
else {
up_axis = 0;
}
LVector3 right = LVector3::right();
int right_axis;
if (right[0]) {
right_axis = 0;
}
else if (right[2]) {
right_axis = 2;
}
else {
right_axis = 1;
}
// And get the new minmax to define the frame. We do all this work instead
// of just using the lower-left and upper-right corners, just in case the
// text was rotated.
LVecBase4 frame;
frame[0] = min(min(ll[right_axis], ur[right_axis]), min(lr[right_axis], ul[right_axis]));
frame[1] = max(max(ll[right_axis], ur[right_axis]), max(lr[right_axis], ul[right_axis]));
frame[2] = min(min(ll[up_axis], ur[up_axis]), min(lr[up_axis], ul[up_axis]));
frame[3] = max(max(ll[up_axis], ur[up_axis]), max(lr[up_axis], ul[up_axis]));
switch (text_node->get_align()) {
case TextNode::A_left:
case TextNode::A_boxed_left:
// The default case.
break;
case TextNode::A_center:
case TextNode::A_boxed_center:
frame[0] = -width / 2.0;
frame[1] = width / 2.0;
break;
case TextNode::A_right:
case TextNode::A_boxed_right:
frame[0] = -width;
frame[1] = 0.0f;
break;
}
set_frame(frame[0] - 0.15f, frame[1] + 0.15f, frame[2], frame[3]);
PGFrameStyle style;
style.set_width(0.1f, 0.1f);
style.set_type(PGFrameStyle::T_bevel_in);
style.set_color(0.8f, 0.8f, 0.8f, 1.0f);
set_frame_style(S_no_focus, style);
style.set_color(0.9f, 0.9f, 0.9f, 1.0f);
set_frame_style(S_focus, style);
style.set_color(0.6f, 0.6f, 0.6f, 1.0f);
set_frame_style(S_inactive, style);
}
/**
* Sets up the entry without creating any frame or other decoration.
*/
void PGEntry::
setup_minimal(PN_stdfloat width, int num_lines) {
LightReMutexHolder holder(_lock);
set_text(string());
_cursor_position = 0;
set_max_chars(0);
set_max_width(width);
set_num_lines(num_lines);
update_text();
_accept_enabled = true;
TextNode *text_node = get_text_def(S_focus);
PN_stdfloat line_height = text_node->get_line_height();
// Set up a default cursor: a vertical bar.
clear_cursor_def();
LineSegs ls;
ls.set_color(text_node->get_text_color());
ls.move_to(0.0f, 0.0f, -0.15f * line_height);
ls.draw_to(0.0f, 0.0f, 0.70f * line_height);
get_cursor_def().attach_new_node(ls.create());
/*
// An underscore cursor would work too.
text_node->set_text("_");
get_cursor_def().attach_new_node(text_node->generate());
*/
}
/**
* Changes the TextNode that will be used to render the text within the entry
* when the entry is in the indicated state. The default if nothing is
* specified is the same TextNode returned by PGItem::get_text_node().
*/
void PGEntry::
set_text_def(int state, TextNode *node) {
LightReMutexHolder holder(_lock);
nassertv(state >= 0 && state < 1000); // Sanity check.
if (node == nullptr && state >= (int)_text_defs.size()) {
// If we're setting it to NULL, we don't need to slot a new one.
return;
}
slot_text_def(state);
_text_defs[state] = node;
}
/**
* Returns the TextNode that will be used to render the text within the entry
* when the entry is in the indicated state. See set_text_def().
*/
TextNode *PGEntry::
get_text_def(int state) const {
LightReMutexHolder holder(_lock);
if (state < 0 || state >= (int)_text_defs.size()) {
// If we don't have a definition, use the global one.
return get_text_node();
}
if (_text_defs[state] == nullptr) {
return get_text_node();
}
return _text_defs[state];
}
/**
* Toggles the active/inactive state of the entry. In the case of a PGEntry,
* this also changes its visual appearance.
*/
void PGEntry::
set_active(bool active) {
LightReMutexHolder holder(_lock);
PGItem::set_active(active);
update_state();
}
/**
* Toggles the focus state of the entry. In the case of a PGEntry, this also
* changes its visual appearance.
*/
void PGEntry::
set_focus(bool focus) {
LightReMutexHolder holder(_lock);
PGItem::set_focus(focus);
_blink_start = ClockObject::get_global_clock()->get_frame_time();
update_state();
}
/**
* Returns true if any of the characters in the string returned by get_wtext()
* are out of the range of an ASCII character (and, therefore, get_wtext()
* should be called in preference to get_text()).
*/
bool PGEntry::
is_wtext() const {
LightReMutexHolder holder(_lock);
for (int i = 0; i < _text.get_num_characters(); ++i) {
wchar_t ch = _text.get_character(i);
if ((ch & ~0x7f) != 0) {
return true;
}
}
return false;
}
/**
* Ensures there is a slot in the array for the given text definition.
*/
void PGEntry::
slot_text_def(int state) {
while (state >= (int)_text_defs.size()) {
_text_defs.push_back(nullptr);
}
}
/**
* Causes the PGEntry to recompute its text, if necessary.
*/
void PGEntry::
update_text() {
TextNode *node = get_text_def(get_state());
nassertv(node != nullptr);
if (_text_geom_stale || node != _last_text_def) {
TextProperties props = *node;
props.set_wordwrap(_max_width);
props.set_preserve_trailing_whitespace(true);
_text.set_properties(props);
_text.set_max_rows(_num_lines);
if (node != _last_text_def) {
// Make sure the default properties are applied to all the characters in
// the text.
_text.set_wtext(_text.get_wtext());
_last_text_def = node;
}
_text.set_multiline_mode (!(get_overflow_mode() && _num_lines == 1));
PT(PandaNode) assembled;
if (_obscure_mode) {
_obscure_text.set_properties(props);
_obscure_text.set_max_rows(_num_lines);
_obscure_text.set_wtext(wstring(_text.get_num_characters(), '*'));
assembled = _obscure_text.assemble_text();
} else if (_candidate_wtext.empty()) {
// If we're not trying to display a candidate string, it's easy: just
// display the current text contents.
assembled = _text.assemble_text();
} else {
TextPropertiesManager *tp_mgr = TextPropertiesManager::get_global_ptr();
bool has_inactive = tp_mgr->has_properties(_candidate_inactive);
TextProperties inactive = tp_mgr->get_properties(_candidate_inactive);
TextProperties active = tp_mgr->get_properties(_candidate_active);
if (!has_inactive) {
// Just underscoring the candidate is a sensible default.
inactive.set_underscore(true);
tp_mgr->set_properties(_candidate_inactive, inactive);
}
// Insert the complex sequence of characters required to show the
// candidate string in a different color. This gets inserted at the
// current cursor position.
wstring cseq;
cseq += wstring(1, (wchar_t)text_push_properties_key);
cseq += node->decode_text(_candidate_inactive);
cseq += wstring(1, (wchar_t)text_push_properties_key);
cseq += _candidate_wtext.substr(0, _candidate_highlight_start);
cseq += wstring(1, (wchar_t)text_push_properties_key);
cseq += node->decode_text(_candidate_active);
cseq += wstring(1, (wchar_t)text_push_properties_key);
cseq += _candidate_wtext.substr(_candidate_highlight_start,
_candidate_highlight_end - _candidate_highlight_start);
cseq += wstring(1, (wchar_t)text_pop_properties_key);
cseq += _candidate_wtext.substr(_candidate_highlight_end);
cseq += wstring(1, (wchar_t)text_pop_properties_key);
// Create a special TextAssembler to insert the candidate string.
_candidate_text = _text;
_candidate_text.set_wsubstr(cseq, _cursor_position, 0);
assembled = _candidate_text.assemble_text();
}
if (!_current_text.is_empty()) {
_current_text.remove_node();
}
_current_text =
_text_render_root.attach_new_node(assembled);
_current_text.set_mat(node->get_transform());
if (get_overflow_mode() && _num_lines == 1){
// We determine the minimum required padding:
PN_stdfloat cursor_graphic_pos = _text.get_xpos(0, _cursor_position);
PN_stdfloat min_padding = (cursor_graphic_pos - _max_width);
/*
* If the current padding would produce a caret outside the text entry, we
* relocate it. Here we also have to make a jump towards the center when the
* caret is going outside the visual area and there's enough text ahead for
* increased usability. The amount that the caret is moved for hinting
* depends on the OS, and the specific behavior under certain circunstances in
* different Operating Systems is very complicated (the implementation would
* need to "remember" the original typing starting point). For the moment we
* are gonna use an unconditional 50% jump, this behavior is found in some Mac
* dialogs, and it's the easiest to implement by far, while providing proven
* usability. PROS: Reduces the amount of scrolling while both writing and
* navigating with arrow keys, which is desirable. CONS: The user needs to
* remember that heshe has exceeded the boundaries, but this happens with all
* implementations to some degree.
*/
if (_current_padding < min_padding || _current_padding > cursor_graphic_pos){
_current_padding = min_padding + (cursor_graphic_pos - min_padding) * 0.5;
}
if (_current_padding < 0){ // Caret virtual position doesn't exceed boundaries
_current_padding = 0;
}
_current_text.set_x(_current_text.get_x() - _current_padding);
_current_text.set_scissor(NodePath(this),
LPoint3::rfu(0, 0, -0.5), LPoint3::rfu(_max_width, 0, -0.5),
LPoint3::rfu(_max_width, 0, 1.5), LPoint3::rfu(0, 0, 1.5));
}
_text_geom_stale = false;
_text_geom_flattened = false;
_cursor_stale = true;
}
// We'll flatten the text geometry only if we don't have focus. Otherwise,
// we assume the user may be changing it frequently.
if (!get_focus() && !_text_geom_flattened) {
_current_text.flatten_strong();
_text_geom_flattened = true;
}
}
/**
* Moves the cursor to its correct position.
*/
void PGEntry::
update_cursor() {
TextNode *node = get_text_def(get_state());
nassertv(node != nullptr);
_cursor_scale.set_mat(node->get_transform());
_cursor_scale.set_color(node->get_text_color());
if (_cursor_stale || node != _last_text_def) {
update_text();
_cursor_position = min(_cursor_position, _text.get_num_characters());
// Determine the row and column of the cursor.
int row, column;
PN_stdfloat xpos, ypos;
if (_obscure_mode) {
_obscure_text.calc_r_c(row, column, _cursor_position);
xpos = _obscure_text.get_xpos(row, column);
ypos = _obscure_text.get_ypos(row, column);
}
else if (_candidate_wtext.empty()) {
_text.calc_r_c(row, column, _cursor_position);
if (_cursor_position > 0 && _text.get_character(_cursor_position - 1) == '\n') {
row += 1;
column = 0;
}
xpos = _text.get_xpos(row, column);
ypos = _text.get_ypos(row, column);
}
else {
_candidate_text.calc_r_c(row, column, _cursor_position + (int)_candidate_cursor_pos);
xpos = _candidate_text.get_xpos(row, column);
ypos = _candidate_text.get_ypos(row, column);
}
_cursor_def.set_pos(xpos - _current_padding, 0.0f, ypos);
_cursor_stale = false;
cursormove();
}
// Should the cursor be visible?
if (!get_focus()) {
show_hide_cursor(false);
} else {
double elapsed_time =
ClockObject::get_global_clock()->get_frame_time() - _blink_start;
int cycle = (int)(elapsed_time * _blink_rate * 2.0f);
bool visible = ((cycle & 1) == 0);
show_hide_cursor(visible);
}
}
/**
* Makes the cursor visible or invisible, e.g. during a blink cycle.
*/
void PGEntry::
show_hide_cursor(bool visible) {
if (visible != _cursor_visible) {
if (visible) {
_cursor_scale.show();
} else {
_cursor_scale.hide();
}
_cursor_visible = visible;
}
}
/**
* Determines what the correct state for the PGEntry should be.
*/
void PGEntry::
update_state() {
if (get_active()) {
if (get_focus()) {
set_state(S_focus);
} else {
set_state(S_no_focus);
}
} else {
set_state(S_inactive);
}
#ifdef THREADED_PIPELINE
if (Pipeline::get_render_pipeline()->get_num_stages() > 1) {
update_text();
update_cursor();
}
#endif
}