open_toontown_panda3d/dtool/src/interrogatedb/interrogateElement.h

77 lines
2.2 KiB
C++

// Filename: interrogateElement.h
// Created by: drose (11Aug00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://www.panda3d.org/license.txt .
//
// To contact the maintainers of this program write to
// panda3d@yahoogroups.com .
//
////////////////////////////////////////////////////////////////////
#ifndef INTERROGATEELEMENT_H
#define INTERROGATEELEMENT_H
#include <dtoolbase.h>
#include "interrogateComponent.h"
class IndexRemapper;
////////////////////////////////////////////////////////////////////
// Class : InterrogateElement
// Description : An internal representation of a data element, like a
// data member or a global variable.
////////////////////////////////////////////////////////////////////
class EXPCL_DTOOLCONFIG InterrogateElement : public InterrogateComponent {
public:
INLINE InterrogateElement(InterrogateModuleDef *def = NULL);
INLINE InterrogateElement(const InterrogateElement &copy);
INLINE void operator = (const InterrogateElement &copy);
INLINE bool is_global() const;
INLINE bool has_scoped_name() const;
INLINE const string &get_scoped_name() const;
INLINE TypeIndex get_type() const;
INLINE bool has_getter() const;
INLINE FunctionIndex get_getter() const;
INLINE bool has_setter() const;
INLINE FunctionIndex get_setter() const;
void output(ostream &out) const;
void input(istream &in);
void remap_indices(const IndexRemapper &remap);
private:
enum Flags {
F_global = 0x0001,
F_has_getter = 0x0002,
F_has_setter = 0x0004
};
int _flags;
string _scoped_name;
TypeIndex _type;
FunctionIndex _getter;
FunctionIndex _setter;
friend class InterrogateBuilder;
};
INLINE ostream &operator << (ostream &out, const InterrogateElement &element);
INLINE istream &operator >> (istream &in, InterrogateElement &element);
#include "interrogateElement.I"
#endif