open_toontown_panda3d/panda/src/physx/physxSoftBodyMeshDesc.h

58 lines
1.5 KiB
C++

// Filename: physxSoftBodyMeshDesc.h
// Created by: enn0x (12Sep10)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef PHYSXSOFTBODYMESHDESC_H
#define PHYSXSOFTBODYMESHDESC_H
#include "pandabase.h"
#include "luse.h"
#include "physx_includes.h"
////////////////////////////////////////////////////////////////////
// Class : PhysxSoftBodyMeshDesc
// Description :
////////////////////////////////////////////////////////////////////
class EXPCL_PANDAPHYSX PhysxSoftBodyMeshDesc {
PUBLISHED:
INLINE PhysxSoftBodyMeshDesc();
INLINE ~PhysxSoftBodyMeshDesc();
INLINE bool is_valid() const;
void set_num_vertices(unsigned int n);
void set_vertex(unsigned int idx,
const LPoint3f &vert);
void set_num_tetrahedra(unsigned int n);
void set_tetrahedron(unsigned int idx,
unsigned int i1,
unsigned int i2,
unsigned int i3,
unsigned int i4);
public:
INLINE const NxSoftBodyMeshDesc &get_desc() const;
private:
NxSoftBodyMeshDesc _desc;
NxVec3 *_vertices;
NxU32 *_tetrahedra;
};
#include "physxSoftBodyMeshDesc.I"
#endif // PHYSXSOFTBODYMESHDESC_H