157 lines
4.4 KiB
C++
157 lines
4.4 KiB
C++
/**
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* PANDA 3D SOFTWARE
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* Copyright (c) Carnegie Mellon University. All rights reserved.
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*
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* All use of this software is subject to the terms of the revised BSD
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* license. You should have received a copy of this license along
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* with this source code in a file named "LICENSE."
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*
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* @file graphicsStateGuardianBase.cxx
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* @author drose
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* @date 1999-10-06
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*/
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#include "graphicsStateGuardianBase.h"
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#include "lightMutexHolder.h"
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#include <algorithm>
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AtomicAdjust::Pointer GraphicsStateGuardianBase::_gsg_list;
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UpdateSeq GraphicsStateGuardianBase::_generated_shader_seq;
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TypeHandle GraphicsStateGuardianBase::_type_handle;
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/**
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* Returns a pointer to the "default" GSG. This is typically the first GSG
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* created in an application; in a single-window application, it will be the
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* only GSG. This GSG is used to determine default optimization choices for
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* loaded geometry.
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*
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* The return value may be NULL if a GSG has not been created.
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*/
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GraphicsStateGuardianBase *GraphicsStateGuardianBase::
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get_default_gsg() {
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GSGList *gsg_list = (GSGList *)AtomicAdjust::get_ptr(_gsg_list);
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if (gsg_list == NULL) {
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// Nobody created a GSG list, so we won't have any GSGs either.
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return NULL;
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}
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LightMutexHolder holder(gsg_list->_lock);
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return gsg_list->_default_gsg;
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}
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/**
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* Specifies a particular GSG to use as the "default" GSG. See
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* get_default_gsg().
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*/
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void GraphicsStateGuardianBase::
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set_default_gsg(GraphicsStateGuardianBase *default_gsg) {
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GSGList *gsg_list = (GSGList *)AtomicAdjust::get_ptr(_gsg_list);
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if (gsg_list == NULL) {
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// Nobody ever created a GSG list. How could we have a GSG?
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nassertv(false);
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return;
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}
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LightMutexHolder holder(gsg_list->_lock);
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if (find(gsg_list->_gsgs.begin(), gsg_list->_gsgs.end(), default_gsg) == gsg_list->_gsgs.end()) {
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// The specified GSG doesn't exist or it has already destructed.
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nassertv(false);
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return;
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}
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gsg_list->_default_gsg = default_gsg;
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}
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/**
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* Returns the total number of GSG's in the universe.
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*/
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size_t GraphicsStateGuardianBase::
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get_num_gsgs() {
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GSGList *gsg_list = (GSGList *)AtomicAdjust::get_ptr(_gsg_list);
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if (gsg_list == NULL) {
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// Nobody created a GSG list, so we won't have any GSGs either.
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return 0;
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}
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LightMutexHolder holder(gsg_list->_lock);
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return gsg_list->_gsgs.size();
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}
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/**
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* Returns the nth GSG in the universe. GSG's automatically add themselves
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* and remove themselves from this list as they are created and destroyed.
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*/
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GraphicsStateGuardianBase *GraphicsStateGuardianBase::
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get_gsg(size_t n) {
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GSGList *gsg_list = (GSGList *)AtomicAdjust::get_ptr(_gsg_list);
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nassertr(gsg_list != NULL, NULL);
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LightMutexHolder holder(gsg_list->_lock);
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nassertr(n < gsg_list->_gsgs.size(), NULL);
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return gsg_list->_gsgs[n];
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}
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/**
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* Called by a GSG after it has been initialized, to add a new GSG to the
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* available list.
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*/
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void GraphicsStateGuardianBase::
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add_gsg(GraphicsStateGuardianBase *gsg) {
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GSGList *gsg_list = (GSGList *)AtomicAdjust::get_ptr(_gsg_list);
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if (gsg_list == NULL) {
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gsg_list = new GSGList;
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gsg_list->_default_gsg = NULL;
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GSGList *orig_gsg_list = (GSGList *)
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AtomicAdjust::compare_and_exchange_ptr(_gsg_list, NULL, gsg_list);
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if (orig_gsg_list != NULL) {
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// Another thread beat us to it. No problem, we'll use that.
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delete gsg_list;
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gsg_list = orig_gsg_list;
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}
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}
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LightMutexHolder holder(gsg_list->_lock);
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if (find(gsg_list->_gsgs.begin(), gsg_list->_gsgs.end(), gsg) != gsg_list->_gsgs.end()) {
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// Already on the list.
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return;
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}
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gsg_list->_gsgs.push_back(gsg);
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if (gsg_list->_default_gsg == (GraphicsStateGuardianBase *)NULL) {
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gsg_list->_default_gsg = gsg;
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}
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}
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/**
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* Called by a GSG destructor to remove a GSG from the available list.
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*/
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void GraphicsStateGuardianBase::
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remove_gsg(GraphicsStateGuardianBase *gsg) {
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GSGList *gsg_list = (GSGList *)AtomicAdjust::get_ptr(_gsg_list);
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if (gsg_list == NULL) {
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// No GSGs were added yet, or the program is destructing anyway.
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return;
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}
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LightMutexHolder holder(gsg_list->_lock);
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GSGList::GSGs::iterator gi;
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gi = find(gsg_list->_gsgs.begin(), gsg_list->_gsgs.end(), gsg);
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if (gi == gsg_list->_gsgs.end()) {
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// Already removed, or never added.
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return;
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}
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gsg_list->_gsgs.erase(gi);
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if (gsg_list->_default_gsg == gsg) {
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if (!gsg_list->_gsgs.empty()) {
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gsg_list->_default_gsg = *gsg_list->_gsgs.begin();
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} else {
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gsg_list->_default_gsg = NULL;
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}
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}
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}
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